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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Tile modificaton for dummies
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centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:19
  Old Post 16-05-2002 09:16
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#1 Report this post to a moderator
Tile modificaton for dummies Got spare money?

I have another question yet again, and I'm sure that the modding gurus can give me a clear and quick answer, so that I can fumble around as little as possible. How do I change the values assosciated with different tiles (production, food etc.)? I'm trying to change some tile attributes for a scenario that I've been working on. I am also going to be changing some the apearance of them as well, but thanks to Martin the Dane I believe that I'm already set in that aspect (though I haven't tried his Tiledit tool yet, so who knows ). Thanks in advance.

Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:19
  Old Post 16-05-2002 09:48
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Support Apolyton, buy Call to Power 2

Tiledit is just for graphics.

What you are looking for is the:
terrain.txt
in the folder:
ctp2\ctp2_data\default\gamedata

You will find:

EnvBase- What you ar aming at. the plain tile atributes
EnvCity - How much is added when there is a city in this tile.
EnvRiver - How much is added in the atributes when there is a river in the tile.

I hope i was clear.

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:19
  Old Post 16-05-2002 10:00
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Support Apolyton buy from Amazon

Outstanding! this was exactly what I trying to learn, Thank you

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