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dervish
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on Desktop PC, Monarchy
May 2002 time: 10:19
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I think that "hex tile" has few adjacent tiles - 6 - (restriction of movement directions), the present diamond-shaped square tile has more adjacent tiles than "hex" has - 8. Triangle tiles would have even more adjacent tiles - from 10 to 12. Has anyone tried anything with triangles?
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Leland
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The so called "adjacent" tiles in diamond or square-based maps is an illusion, because the actual distance between the centers of all the adjacent tiles is not really the same. If we let the distance between two rectangular tiles connected through sides be 1, then the distance between tiles connected through corners is square root of 2. In case of triangles this is even worse, as the distance between two "adjacent" tiles in one direction may be twice as much as in another direction.
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dervish
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on Desktop PC, Monarchy
May 2002 time: 10:19
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OK. I get the drift...
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