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Stefu
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CLOWNS WIT DA DOWNS 4 LIFE YO!
Jan 1970 time: 07:12
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Jeffrey Morris said:
quote:

(i.e. the Zulu Impi is a spearmen unit, but with a move of 2).
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Can I assume that spearmen unit is the typical 1/1/1 unit that in Civ1 was Militia and in Civ2 Warrior? In this case, what is the use of this unit? It'd only be good for some scouting, and even in that case, if we assume that Cavalry/Horsemen 2-1-2 unit is in, there's not much difference between the two. How about, hmm, 5-1-1 (all as roads), with prerequisite being some ancient/medieval leadership-type tech (after all, IIRC main point of Impi was how well they were organized.)
On the other hand, considering how efficiently The Green Menace proceeds to kick ass in every Civ2 game they are in, they probably don't need to be much tougher. 
In fact, why are Zulus still in? Yes, I know there needs to be some Sub-Saharan Civ, but why Zulus? Because they are the best known? Mali and Ethiopians built far grander nations. I've always seen "Can this nation reasonably be seen as conquering the world in real history?" being sort of prerequisite in seeing which Civ should be in, and Zulus, no, I can't see it.
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tniem
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Hope College
Apr 2000 time: 00:12
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Why does the Spearman have to replace a unit from Civ II. Its my understanding of many of the opinions on the board that Ancient through the Dark ages are just a rush to get to the Modern Age. Hopefully the Firaxis team is giving these older historical ages an extra push and is adding units and strategy to the early game.
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