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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:19
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Interesting, thanks for the link.
If you look at the multiplayer page, you will see that Carthagenians are also a civ.
Viks' UU is the berserk(er?) What's more interesting to me in the 1st shot are the radar towers (those grey things I think) and the airstrips.
The Spanish UU is the Conquistador, 5/3/3,. but he's still researching feudalism? Hmm, what's up with that, I would expect it to replace knights (or come a little later), but if they don't have chivalry yet....
I've played w/ Snoopy's graphics for so long, I don't know if the graphics on page 2 are different, but they look strange to me.
Mongol's UU is the Keshik-4/2/2
I guess the other images are just civilopedia images? Not sure. If they are just of new units, then there is either a new artillery unit, or a UU artillery unit.
Oh, and it looks like MP will be limited to 8 players, not 16.
I'm sure there's other stuff in there that I'm missing.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:19
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I just looked over at Civfan, and Jeff said that they cheated to put the units in, so the fact that the Span's have conquistadors before feudalism is probably due to cheating.
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:19
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Berserk - that one has a scary axe! Nice radars & airfields, BTW.
Conquistador - damnit if it replaces Knights! We already have too much Knight replacements, and 5-3-3 is overpowered.
Second screenshot, besides revealing the snow and Conquistador, has two new order icons. One surely is Patrol, another could be Sentry... and also, a few icons above the status window... stack related?
Keshak... what the heck is it? Too early for a Knight, but too powerful to replace the Horseman.
Multiplayer... here it is... Capture the Flag, Elimination and Regicide games CAN be played in standard mode, that is, without that turnless thing!
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JtheJackal
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I wonder why the viking's don't have the longboat as a UU.
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ColdFever
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Luebeck, Germany
Sep 2001 time: 06:19
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quote: Originally posted by Asmodean
Vikings in. YES!!!!!! |
It is barely readable, but judging from what some Viking towns are building, the name of the special Viking unit might be "Bezerk".
quote: Originally posted by JtheJackal
I wonder why the viking's don't have the longboat as a UU. |
Exactly my opinion. I also would have created a modified galley that can cross the oceans... an early oceancrosser would have given the Vikings an advantage in return for having to start in an unfriendly landscape.
Last edited by ColdFever on 21-05-2002 at 01:28
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DrFell
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Ah nice, a no goody huts option. I'm curious as to what the 'game mode' is meant for - I assume this is for capture the flag, etc? One thing I didn't see is a double production/moves option or something similar (a quick mode, but not a scenario like CTF or Regicide), I hope they include that... Nevertheless so far things look a lot more well polished than the first civ3. Although I'm not getting my hopes up until release, so far I'm impressed.
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DrFell
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I'd rather wait till Christmas to get a perfect game, although it would be nice if it was out earlier (as long as this in no way or virtually no way compromises the game).
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