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Sean
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Auckland, New Zealand.
Jan 2001 time: 05:19
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We all know the AI cheats. But not in the way you mention...that is just random chance. Though I agree the odds should be twicked.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:19
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quote: Originally posted by chrisgilbert
This is a great game except The AI is the biggest damn cheat i've ever seen.
PROBLEMS I have :
Nuclear subs can not EVER EVER EVER be sunken by a troop transport ship with a machine gun.
(this happened to me last night right before i uninstalled the game and about threw away the CD)
Nuclear missiles can't destroy cities ?
I don't know if they developers felt this was just to powerful a weapon and thought it would be neater to just make it reduce the city by 1/2 but I nuked a city 6 times and it was a nice little lvl 1 city forevor.
A guy with a gun can't hurt a tank. A tank is made of thick steel, and a guy with a gun (Rifleman at that) can NOT hurt a tank.
anyway this game is now on my craplist.
If anyone has any suggestions to how a Nuclear sub can be sunk by a troop transport, feel free to reply.
Otherwise I'm probably not going to ever play this game again.
Alpha Centauri is a much better game, as is CTP I.
later
Chris |
hi ,
would you care to post a SAV(e) , ........
what version do you have , OS ,.....?
its possible , an elite transport can , if the sub's is a bit damaged , ....
have a nice day
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Jaybe

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Las Vegas, NV USA
Sep 2001 time: 21:19
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quote: Originally posted by chrisgilbert
A guy with a gun can't hurt a tank. A tank is made of thick steel, and a guy with a gun (Rifleman at that) can NOT hurt a tank.
...
If anyone has any suggestions to how a Nuclear sub can be sunk by a troop transport, feel free to reply. ... |
Chris, you obviously just got this game and you have not perused much of the Civ3 forums before. Your ignorance is thereby excused.
Unit graphics are just graphics. A transport unit is not necessarily just a bunch of transports (those 'landing craft' of the graphic would weather a storm no easier than a Tireme!). Consider that they get a few escorts to boot.
After a Rifleman with a smoothbore musket comes tanks, and the Rifleman gets a few anti-tank weapons, crude ones at least. So do the Infantry, and even Pikemen and Spearmen!!
Think of it as attack and defense strengths. You won't get so upset that way. If you don't like the strengths of the units, you can go into the editor and change them. Especially a good idea if you always want the more modern unit to win -- just remember that you might not always have the more modern unit!!!
BTW, while the AI does not cheat, it DOES play by some rules different than yours to make up for it not being able to "think"! The game can be full of mystery and surprises (depending on your attitude!!).
JB
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Coracle
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My least favorite AI cheats (there are many) are two:
1. Ocean-going galleys that get teleported around the world.
2. Freebie settlers that are given to enemy military units near a just razed city.
AI cheating greatly detracts from the game.
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Ethelred
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quote: Originally posted by Coracle
My least favorite AI cheats (there are many) are two: |
Your favorite fabrications.
quote:
1. Ocean-going galleys that get teleported around the world. |
Which no one but Coracle believes happens. Coracle how about you post of save of this. You claim it so often you must have something that remotely resembles evidence.
In the meantime I think you might lay of the hallucinagenics as only that can explain your insistance on this nonexistent abberation.
quote:
2. Freebie settlers that are given to enemy military units near a just razed city. |
Nonexistant settlers that NO ONE HAS EVER SEEN. Including Coracle considering his inablity to document this apparition.
quote:
AI cheating greatly detracts from the game. |
We are waiting for real evidence of the alleged cheating Coracle. You NEVER respond to this request.
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Ethelred
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quote: Originally posted by Deornwulf
I can document the existance of ocean going galleys. I have actually seen them. The circumstances were as follows - I had the Great Lighthouse and had discovered Navigation. I actually followed an AI galley with my caravel all the way across an ocean. This was several patches ago so I don't know if the bug that allowed the AI to do this still exists. I have no desire to go back that many patches to prove it to the board but I have nothing to gain by lying. |
That doesn't require a cheat. You also could have used a galley at that point. Presumably the AI civ also had navigation. The AI goes into the open ocean frequently once it is safe to do so. I have done it occasionally when I allready had a galley a long way from any port when I got the tech.
I have seen AI galleys sink. Not often because that requires having a unit that can see out far enough into the ocean to see it happen. I may have only seen it once or twice but it does happen.
quote:
As far as the instant settlers - I know for a fact that the AI will keep settlers on standby to be rushed to the newly vacated spots on the map. I have never seen the AI get them for free but tracked their existance through city espionage and Fighter Recon. The little buggers can move really fast after rails start appearing. However, I have noticed the AI is slow to exploit the empty space if the distance is really far from its capital. |
I think everyone has seen this. It isn't what Coracle was claiming though. Its likely that he was seeing this and decided it was cheating since he didn't notice the settlers before the city was razed. I have done it also but not very often as I usually take cities and keep them instead of razing them. I do like to send settlers into someone elses war zone if I think I can connect them to my empire as the AI does tend to raze faster than it sends in new settlers.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:19
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quote: Originally posted by Lung
Not this old chestnut!
Excluding the gameplay problem of having units being impervious to other units, it's a rather broad statement you make. I saw a WWII doco on tanks, and i was amazed at how many models of German tanks were disasters as opposed to the few models that were a roaring success. Of of the worst was an anti-tank tank which had no turret and no machine gun. In being specialised to kill tanks by having a longer range by virtue of having no turret, it was defenceless against everything else - especially infantry!
You see, you seem to forget that riflemen carried weapons other than rifles. For Russian soldiers, it was like shooting fish in a barrell, by simply dropping grenades in their cockpits. Very quickly the battlefield was littered with dead tanks filled with charred corpses
I guess the lesson for the military and people such as yourself who believe that weaponry is the be-all and end-all, is that technological superiority is useless without appropriate tactics.
Pikemen attacking tanks, on the other hand..... |
hi ,
if pikeman can beat thanks , well , they must have found antitank weapons , ......
even an unarmed man can "kill" a tank , ......with some gasoline , ....
have a nice day
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