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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > MGE AI "diplomacy."
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Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:19
Question  Old Post 23-05-2002 18:56
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#1 Report this post to a moderator
MGE AI &quot;diplomacy.&quot; Increase the size of your Attachments

I have heard that there is a real difference in the way that the MGE AI and the other (FW, CIC, 2.42) AIs handle it. My MGE AI is too trigger-happy. From the first turn on, somebody sneak attacks somebody else, and it never stops. There are always wars going on between somebody somewhere. It's very rare that there are ever intervals of peace. Almost non-existent.

What is the sum of knowledge on this subject?

I thought seriously about taking an old non-MGE scenario, and just using it as a foundation, reworking virtually everything from the bottom up, just so that the diplomacy will be a bit more restrained. It would be a chore, but not too difficult, as long as the scenario had the right map. Everything could be changed; techs, units, terrain, civs, cities moved and replaced, new graphics.

Now tell me why this won't work.

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:19
  Old Post 24-05-2002 00:47 Visit Henrik's homepage!
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#2 Report this post to a moderator
Suffering from ads?

As long as you still play the FW scenario with MGE you will still have the MGE AI.

Jacobite1688 is offline Jacobite1688
Prince
Chicago, IL U.S.A.
Jul 2001
time: 23:19
  Old Post 24-05-2002 01:20
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#3 Report this post to a moderator
Browse Apolyton AD-FREE

That is what I suspected.

Gothmog is offline Gothmog
Prince
Minas Morgul
Jan 1970
time: 00:19
  Old Post 24-05-2002 20:03
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Support Apolyton, buy Alpha Centauri

Exile,
You've got it right. Having played the same scenario in FW and MGE, the difference is radical. In FW, you can go through an entire scenario at peace with some tribes. In MGE, everyone will attack you.

Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:19
Question  Old Post 24-05-2002 20:08
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#5 Report this post to a moderator
So, Carl, you're saying . . . Full PM-box? Change here!

That, in order to get a more restrained AI in any given scenario, I would have to go find a copy of FW, and use that CD to play the thing?

And that as long as I play any scenario with my MGE, the AI will always be a super-warmonger?

I might be looking for a copy of FW soon then.

Use my MGE to make 'em, and the FW to play 'em.

Jacobite1688 is offline Jacobite1688
Prince
Chicago, IL U.S.A.
Jul 2001
time: 23:19
  Old Post 24-05-2002 21:48
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Support Apolyton or Terrorists Win

Get the FW patch, man.

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:19
  Old Post 25-05-2002 04:55 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#7 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Use my MGE to make 'em, and the FW to play 'em.

1. FW has the MGE editors, right?

1. FW can't load MGE scens.

Exile is offline Exile
King
of the Benighted Realms
Sep 2000
time: 23:19
  Old Post 25-05-2002 05:13
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And that's why . . . Increase the size of your Attachments

it won't work.

I knew it.

winterfritz is offline winterfritz
Prince
I'm sailing this thing to Mexico
Jan 2002
time: 05:19
  Old Post 25-05-2002 09:48
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#9 Report this post to a moderator
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Isn't there a patch that makes MGE scenarios playable in FW? I seem to recall seeing something about it when I downloaded the FW and MGE patches myself.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:19
  Old Post 25-05-2002 11:17 Visit techumseh's homepage!
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#10 Report this post to a moderator
Avatar Enlargement: We've got the solution

How does the ToT AI rate in agressiveness vs. the other two?

Gothmog is offline Gothmog
Prince
Minas Morgul
Jan 1970
time: 00:19
  Old Post 25-05-2002 15:13
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Get a bigger avatar today!

For a couple of reassons, my guess is that ToT is more like MGE. 1. Supposedly MGE was made more aggressive because of the multiplayer aspect. ToT is also multiplayer.
2. ToT preserves the 3 point objective bug introduced in MGE. Knowing how programmers work, the ToT engine is probably based directly on MGE not FW.

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