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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Converting units to PW
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centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:19
  Old Post 24-05-2002 00:08
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Converting units to PW Browse Apolyton AD-FREE

The idea is a unit, that after a certain event is turned into PW points. I know that this may sound strange, but do any of you modders think it is possible? If so, what do you think the best path for implementing it into a scenario/mod would be?

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:19
  Old Post 24-05-2002 03:11 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Sure it's possible. All that's required is to kill the unit (KillUnit(tmpUnit);) and add PW points (pw = player[5].publicworkslevel; SetPW(tmpPlayer, (pw + bonus);). If you want to make the amount of PW you get dependant on the cost of the unit, use UnitDB(tmpUnit.type).ShieldCost.

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:19
  Old Post 24-05-2002 09:15
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Thanks Locutus. Sometimes I feel like I may be biting off more than I can chew, but thanks to SLIC studs like yourself, I'm learning more and more about this stuff everyday

The Big Mc is offline The Big Mc
King
Of the universe / England
Oct 2001
time: 05:19
  Old Post 24-05-2002 12:52 Visit The Big Mc's homepage!
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why public works you can mod it to gold as well just use the
givegold(player, amount);
command

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