Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > Freeciv > beginer to freeciv seeks help
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
04.Sep: `FC` 2.0.5 COMPLETED AND RELEASED
27.Jul: `FC` 2.0.4 COMPLETED AND RELEASED
16.Jul: `FC` 2.0.3 COMPLETED AND RELEASED

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
jdfj is offline jdfj
Settler

May 2002
time: 05:19
  Old Post 24-05-2002 08:03
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
beginer to freeciv seeks help Support Apolyton, buy Civilization 2

I would like some help in learning to add to both the rules set and the nations set.

I want to create a fantasy setting. I have looked at tech.ruleset and think that adding:

[New tech]
Name = "New Tech"
Req1 = "A Previous Tech"
Req2 = "Another Previous Tech"
Flags = ""

would script the new techs but can not find where they are listed in code. I looked in common/tech.c and tech.h but found no specifics. Where are the techs implimented. I do program in C/C++ so do not need a lot of help there.

How can new races be added and what changes to the code would be needed to set it so that 2 or more nations could both be the same race. I realize that this is a hard coded limit at the moment and am willing to put in time to change the code if someone would point me in the right direction.

CapTVK is offline CapTVK
King
Voorburg, the Netherlands, Europe
Jan 1970
time: 05:19
  Old Post 26-05-2002 18:51 Visit CapTVK's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

If you want to create fantasy a mod pack with it's own techtree you can just change the names. For races it's the same thing. Also check out the files in the data directory for an example. You can also find some Freeciv modpacks at www.freeciv.org

Or do you want to do something more than that? If you want to change something in the code I suggest subscribing or mailing your question to the freeciv developers mailing list at freeciv-dev@freeciv.org

Those guys have all the answers...well most...

jdfj is offline jdfj
Settler

May 2002
time: 05:19
  Old Post 28-05-2002 01:51
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Tired of ads?

I do want to do more. But the more I examine the code the less I think what I want to do is possible without major rewrites to it. Thanks for the reply.

Last edited by jdfj on 28-05-2002 at 02:03

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:19.
Apolyton Time is 00:19.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0338 seconds (84.39% PHP - 15.61% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net