 |
|  |
 |
|
André Alfenaar
|
|
Hi!
One of the more difficult aspects of the game is to find the best BUILDING queue depending on the profile of your civilization.
This is what I thought up:
temple-library-marketplace-aquaduct-cathedral-....
The timing of building an aquaduct is important. Usually you would want to build a marketplace first to ensure sufficient happiness for your people.
Playing a scientific civ doesn't change the queue. Playing a religious one does:
temple-library-cathedral(!)-aqueduct-marketplace-....
The cathedral ensures sufficient happiness, so now one can postpone the building of the marketplace.
The timing of building a courthouse is important, too. In general I build a courthouse (after builing a temple) when 50% or more of a city's shields are corrupted.
What do you think? Are these good building queues?
|
|
|  |
 |
|
André Alfenaar
|
|
You are right. I don't use automatic building queues, as there are so many circumstances that may cause you to decide something else.
I use this more as a kind of a general guideline. (And it seems to work as I am winning at emperor level rather easily playing either the Babylonians, Americans or French!)
|
|
|  |
 |
|
Jethro83
|
|
Newcastle, Australia
Mar 2002 time: 15:19
|
|
Circumstances may change in an unpredictable way. Therefore I don't use build queues.
I know that I'll be trying to build up a few good cities in peace for the first part of the game, so as to establish a firm foundation for my conquests. So therefore, in each city, I'll build a temple, barracks and possibly a courthouse. That way, when my diplomatic circumstances change (ie. I have to go to war), I'll be ready to crank out veteran military units and just wipe out everything in my path. You can catch up technologically by doing this and demanding all techs from your enemy in exchange for peace.
But anyway, since I'm drifting, I'll get back to the point at hand. Since peace may turn to war in the blink of an eye, its no use using the build queues, once you have your basic setup (temple and barracks)
|
|
|  |
 |
|
Coracle
|
|
About queues, just remember that a long queue causes problems:
the strategic-military situation changes, and other more important improvements become available as techs are developed. A long queue locks you in unless you remember to change it, and if you have to change it what's the point of it?
|
|
|  |
All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|