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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:19
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I have recently been expeimenting with this. For the first time, I might add. In fact, what I know about paint programs would rattle around if placed inside a small thimble. But...
I found that if I take the screenie while in SMAX, then close the game and open the paint program, what I paste in is a mess...splotchy and all garbled looking. OTOH, if I hit the windows button and open the paint program while still in SMAX, the pasted image is as clear as the screen in the game.
Try that, maybe.
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gwillybj
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Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001 time: 00:19
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This is how I do it in Paint Shop Pro:
Open "palette.pcx" from the SMAC main folder.
Click Colors>Save Palette. Choose a destination folder (better if it's not the SMAC folder), enter a name for the file (don't type the .pal extension) and save it with the default file type option as long as it is ".pal" ("PAL - JASC Palette" is what I see).
Open your graphics that you intend to paste into the .pcx file you are editing. Make sure they are the final size before you do the next step (explained below).
Click Colors>Load Palette. Click Error Diffusion, then locate and apply the .pal file you created from palette.pcx. The result might be fantastic, acceptable, terrible, or horrendous, depending on how close the original colors are to the 256-color SMAC palette. Reducing the color depth first usually results in a blotchy conversion. Do what works for you!
Paste the result into its proper location and save the edited file with the correct faction name. I always re-apply the SMAC palette before saving. I don't think it matters; I just do it anyway.
The reason for resizing the image first is to take advantage of the higher color depth. This is especially true with the faction leader images. Save the full-size original and make each of the four needed sizes separately.
Be sure to un-check "Maintain Aspect Ratio". As long as your original has a height-to-width ratio close to 6:5, the distortion will be minimal. The landscape is close enough to 1:2 to work just fine. The logo seems to work best if it is 1:1.
These are the steps I've used to make a couple dozen passable sets of faction files for myself. My faction leader and logo images are borrowed .bmps, .gifs, .jpgs, etc., from several web sites and newsgroups.
edit: For screenshots, I just press Print Screen.
Open PSP, Ctrl-V for a new image, apply the SMAC palette, Save As in whatever format is needed (.bmp, .gif, .jpg, .pcx). Sometimes it requires increasing the color depth, but that's fine, just accept the new depth but don't edit the palette. Remember SMAC/X is displayed with only 256 colors. You aren't going to see any photo-realistic images.
Last edited by gwillybj on 26-05-2002 at 12:44
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