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Dank
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I gotta agree with that also.......2x2x can be a real bit** when a bunch of troops come out of no where and crush ya.....a real ego crusher
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DrFell
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So you'd never build caravans in a duel huh? What about for wonders? And I've had loads of games where my opponent has had 4 cities or so to my one and tons of units, and I've still ended up winning... and this is on a small OR medium map.
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markusf
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quote: Originally posted by DrFell
So you'd never build caravans in a duel huh? What about for wonders? And I've had loads of games where my opponent has had 4 cities or so to my one and tons of units, and I've still ended up winning... and this is on a small OR medium map. |
I was refering to mass cara buying for trade.
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StrategicKingMi
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the formula for invention by 2350:
1) Republic and bronze by 2850
2) currency from a hut
3) horse from a hut
4) wheel from a hut
5) research trade by 2750
tech a turn with routes
6) masonary by 2700
7) construction by 2650
8) engineering by 2600
9) invention by 2550
this leaves 4 extra turns in case you dont get exact tech options
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Deity Dude
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Westland, Michigan
Aug 2000 time: 00:19
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Invention in 2350bc (or 2550bc if you're strat) - just one more reason to hate 2x2x LOL.
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EyesOfNight
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Why do you even post on this DD? ALl you do is play deity with some rookies on a big ass map on the zone with like 6 other players. Do you even finish those games? Do you need all those other people so you can survive? There should be an option on threads to ban certain people from posting their useless idiocy. I've never met a good player that plays deity, nor will I probably ever.
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StrategicKingMi
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At least Eyes and I agree on 1 thing. 1 x 1 deity is a talentless restrictive way to play played by bad players who can not play on really tough settings like 2 x 2 king.
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StrategicKingMi
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Wrong deity Dude, the very possibility of getting invention by 2350 bc is the exact reason you SHOULD play 2 x 2 and why , each turn you can accomplish so much more, so much faster on 2 x 2. But you continue to play your deity 1 x 1 games and run around with your horseman , push a few arrow keys and then end turn whille I get advanced tech, build wonders, build a huge civ, change the map drastically, explore my ass off fight with iron clads and calvery.
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EyesOfNight
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Ok, I'll prove that Deity has less strategy than King. Tell me one strategy specific to Deity. Just one. And don't tell me bullshit like the size 5 city strategy because that will only get you killed. I want to hear 1 all powerful game winning strategy like there are in King 2x2x. There are a zillion things you can do in 2x2x King. I'm only asking you to name 1 thing in Deity that seperates it from the rest as being the most strategic.
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EyesOfNight
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Well you're telling me what's not a strategy, but you haven't told me what is a strategy. There's never been a strategy written for Deity before. I rest my case.
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StrategicKingMi
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1 x 1 deity strategy, push a few arrow keys and hit enter...
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EyesOfNight
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Touching...now back to the real topic. Deity sucks **** and there is absolutely nothing anyone can say that will show Deity has any sort of strategy to it. Is it really that difficult to build a temple?
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