 |
|  |
 |
|
steven8r
|
 |
of Central Texas
May 2002 time: 23:19
|
|
Before patch 1.21f I used to be able to pump up a city's production by stacking 7 Workers in a square and having 3 Plant Forrest, then have 4 Clear Forrest to give 10 shields back to that city. I could stack several 'crews' near a city and actually get large projects finished fairly quickly.
Since patch 1.21f this only works once per square. After the initial 10 shields returned to a city that square will not produce shields for that city again.
With such massive corruption (even w/ Courthouse & Police Station) the cities on the 'not my home' continent (away from Palace and FP) produce improvements VERY slowly. Using lumberjacking was the only way that I could get them to actually build anything in less than 50+ turns (and I'm not talking Wonders here, I'm just talking about Temples and such.)
Does anyone know of a way to re-enable this tactic, or any other tactics to help boost production amidst 90%+ corruption?
Last edited by steven8r on 25-05-2002 at 23:29
|
|
|  |
All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|