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FrantzX
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By giving them mobile transportation, they had all the needed tech of the 3rd era, thus pushing them into the 4th. Greece is a scientific civilization, so they get a free tech when entering a new era, thus netting them rocketry. Elementary, my dear Watson.
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Sean
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Auckland, New Zealand.
Jan 2001 time: 05:19
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Good spotting FrantzX! Despite your protestations otherwise Redstar, the AI doesn't cheat in such a manner. Of course it is unfair in trades, and gets production bonouses at highe levels, but that is another story...
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PhoenixPhlame73
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San Antonio, Texas
Apr 2002 time: 23:19
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But do they get the free tech immediatly or do they get it in the "upkeep" phase of their turn? I would guess upkeep, do you know if they immediatly got another tech you didn't have? That would prove that they did cheat to get rocketry....
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phunny_pharmer
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I know that Greece must have gotten the tech immediately. I've seen it in my game. This is the story.
I'm playing Japan, and crushing everyone on my side of the supercontinent. I see that Egypt (rival #1, 3/4 my size) and Persia (rival #2, roughly equal but with a smaller army), have just brought the Iroquois (rival #4, 2/3 my size) into a major war with Greece. Greece gets rocked. I'm way ahead in tech, researching Computers in the modern era. Everyone else doesn't have tanks. Greece doesn't have infantry. So go figure what the conclusion of this war would be.
So, I step in with everything from replaceable parts to radio, throwing in rubber, coal, and iron in the bargain. It's Greece's lucky day. I say *what would you offer me for...* and Greece replies *no, not a chance.*
Screw you Greece. I gave it to them for free.
And then they wouldn’t' even give me the free rocketry tech that they got IN THE MIDDLE OF THE NEGOTIATION!!! I didn't even have to close the window.
That pissed me off.
Greece still got dismembered. I was too far away to join in the fun...
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Redstar
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"Do you have a save of just before they disappeared?
Was it very recent in your game"
I have and at your prompting i have run through multiple outcomes.
First off i was dead wrong about there being 3 settlers to start with...i got a spy in earlier and found out that they had 9 settlers!
I had assumed there was 3 because in the other situation my late spy confirmed what i saw..3 settlers.
i have 3 settlers in my territory ..2 surrounded.
on the the turn i mentioned..it was really 8 settlers that ceased to be. These settlers were not replaced. I do not know why this happened. the only settler to live was 1 of them in my territory that was not surrounded.
Now, if i surround all 3 settlers ...all 9 settlers disappear.
if i leave all 3 settlers alone --only the other 6 settlers disappear.
Now if i let the original position go...8 settlers disappear and the AI then produces 2 more settlers to make the 3 i first saw.
If i let 3 settlers go...those 3 stay but another 2 settlers show up a couple turns later to make 5.
Its all very mysterious 
I wish i could see what position the other settlers were in.
If ya still want to see the game i can post it...it would make for a very fun game to play in the modern ages for those who don't want to spend all the time getting to that point. Or for those who just want to have some fun!! =)
Last edited by Redstar on 27-05-2002 at 09:15
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Redstar
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thankyou kindly..here is this FUN game especially if ya let the enemy develop nukes )
vanishingsettlersfrmrs.zip
(in this one..there is a palace only a few turns away from being built...in a few years when it is built, income will actually fall. so careful 
edit: btw: it is also saved a the point where you can see how the tech goes if ya trade to the greeks.
Attachment: vanishingsettlersfrmrs.zip
This has been downloaded 3 time(s).
Last edited by Redstar on 27-05-2002 at 12:15
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