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steven8r
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of Central Texas
May 2002 time: 23:19
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I've found that War Weariness seems to be cumulative--not just per enemy.
I too, have had a game where I was a Democracy involved in a fairly prolonged war and my citizens went Anarchist on me. After the 7 turns I was asked to choose a new gov't. and I again chose Democracy. I don't remember if it was the next turn or the one right after, but my civilization descended into Anarchy once again.
Citezens in a Democracy don't seem to like war much. Even when the other guys are doing the attacking (at least as far as Civ3 goes). Communist citizens seem to tolerate war a little better.
If you're planning on attacking someone for resources, etc., I've found that if you can build your units while in Democracy BEFORE you attack you will be able to use your military, you just can't replentish your units--so make lots of 'em to begin with. Of course this tactic relies on planning very far ahead.
If you want to go a step further, build your military units, call for a revolution, wait 7 turns or so (only 1 for Religious civs) then switch to Communism and attack. This step requires planning even further ahead, but you will lose less production this way.
Also, while you're in Communism is the best time to plant, discover spies.
After the dust settles and Peace is declared you can switch back to Democracy to pump up after-war cleanup and production.
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