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Hywel Dda
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Caernarfon, UK
Nov 2001 time: 05:19
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quote: Originally posted by Straybow
Also, is there a Civ2 pattern switch to make it follow the "over three down one" layout (but not necessarily the same patterns in all respects)? |
It is clear form the source that this generator will only kick in with generator = 5. Generators 1 - 4 will continue to produce their existing patterns. There are no other switches controlling the layout. Like generator = 1, this type of map is designed to be "unfair" - i.e. not all civilizations will have the same space for expansion, as in 2,3 and 4.
I've only had quick look so far, but don't see anything controlling resource layout, so I'm assuming that an existing routine in Freeciv is handling this. IIRC the other map generators do not use the 3 by 1 layout of Civ2 either and also have no resources away from the coast. Changing this would therefore involve attacking this other routine in Freeciv rather than the map generators. Is this desirable? I prefer the more random layout myself, although the "always near the coast" thing might be worth tackling.
Last edited by Hywel Dda on 14-06-2002 at 04:20
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