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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:19
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If possible, you should try to download the video, it shows turnless mode. Thare is no automatic pause at the end of each turn. Here's a descritpion of what happens in the video :
J. Morris founds Washington 4000 BC, and makes his worker and scout auto-explore : they both move normally (i.e 1 tile for the worker, 2 tiles for the scout, then they both stop). Then, JM enters Washington city screen, and modifies production. While he was doing this, the "turn" has ended, and we see the units moving automatically while he is in the city screen. Again, they move for 1 or 2 tiles and stop, waiting for the turn to end.
I think it will be possible to pause the game, as in any RTS. I heard the speed will depend of the number of units and cities. I'm not sure if it will be possible for the player to make it faster or slower though.
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nostromo
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Montréal, Québec
Mar 2002 time: 00:19
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quote: Originally posted by Spiffor
If possible, you should try to download the video, it shows turnless mode. Thare is no automatic pause at the end of each turn. Here's a descritpion of what happens in the video :
J. Morris founds Washington 4000 BC, and makes his worker and scout auto-explore : they both move normally (i.e 1 tile for the worker, 2 tiles for the scout, then they both stop). Then, JM enters Washington city screen, and modifies production. While he was doing this, the "turn" has ended, and we see the units moving automatically while he is in the city screen. Again, they move for 1 or 2 tiles and stop, waiting for the turn to end.
I think it will be possible to pause the game, as in any RTS. I heard the speed will depend of the number of units and cities. I'm not sure if it will be possible for the player to make it faster or slower though. |
I see... I checked out the video before, but I obviously missed some details. Thanks for pointing them out for me! 
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DrFell
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Hope bigger civs get more time, it's **** having your turn end in the middle of a big well planned attack (possibly screwing the whole plan up).
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Mikhail
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flesh.and.binary
Mar 2002 time: 23:19
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actually, I'm kind of hoping in the multiplayer set up there will be a 'standardized' time you can set (i.e. 30 seconds per turn regardless of cities). I'm not looking forward for it taking 3 hours to move out of an age.
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DrFell
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It would be best if you could switch modes during the game, so for example you could start the game of in turnless or simul, but then swap to turn based if you feel the need, without having to restart the game.
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nostromo
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Montréal, Québec
Mar 2002 time: 00:19
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quote: Originally posted by Solver
While I like the fast speed of turnless mode, I will clearly not be playing it much. PBEM and occasional normal game be it.
Will you guys play turnless or normal? |
I agree that Civ is best played on standard, large or huge maps. Unfortunately, those games take eons to finish. Moreover, I don't seem to be able to control myself when playing one of those big games. I can't bring myself to play, say, one hour per week: when I play, it's minimum 4 or 5 hours. That damn one more turn effect... And, really, I don't have that much free time at the moment. Too busy. So I welcome the new options
introduced in PTW, options like turnless mode: they promise shorter games, a quick fix for busy gamers. Will I play turnless? Of course... if its any fun! BTW, as any of you tried the tiny maps? How long lasts a typical game on a tiny map?
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