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delsolsi
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Washington
May 2002 time: 05:19
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Rome just declared war on me. I have infantry and they have riflemen. My infantry should be kicking their riflemens ass's but for some reason their kicking mine, even their pikemen beat my infantry what the hell is up with that?
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delsolsi
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Washington
May 2002 time: 05:19
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quote: Originally posted by notyoueither
Are the Romans Vetern (4 health pips)? Are your Infantry Regular (3 pips)? Or the other way around. 3 out of 4 Rifle attacking Infantry fortified in a metropolis is definitely out of whack.
How many cities have you lost? |
Probably about half and half on both sides.
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Coracle
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quote: Originally posted by delsolsi
To cyclotron7 and UberKruX rather than flamming could you please explain why this happens or point me in the direction to find out for myself. |
You have to understand that some people feel that you are not allowed to criticize the goofy, non-historical values (or anything else) about this flawed Civ 3. Disregard them.
I Edited battleships to 25.20.6, with ironclads at 8.8.5. But I have seen an attacking BB get knocked down to just one hit point by an ironclad; I've seen an attacking ironclad sink a BB. Very weird results.
I edited up post-gunpowder units. Riflemen: 8.10.1. Infanty: 10.13.1.
If riflemen are attacking fortified infantry (Firaxis' strength values) in a metropolis they would have to come in WAVES to defeat you, even with this quirky system. Can you keep track of the number of riflemen lost before another rifleman unit defeats you? I assume they don't use artillery - the only way riflemen have a viable chance at being used offensively with effect. An infantry unit in such a position should kill 2-3 riflemen easily before being taken out on average. Unless the AI is cheating again, as often happens.
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MiloMilo
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Just want to make sure Delsolsi understands what the ADM numbers mean here, though I know it seems obvious to most...
So D, you understand that just because your numbers are higher doesn't mean you will always win, right? Your attack is 6, their defense is 6. If they are fortified, that means they will kick your butt most of the time if you attack them. The lesson? DON'T attack them. Ever. Don't counterattack, don't ever move your infantry into a square occupied by a rifleman. Just hit the 'F' key for all your guys and sit there and take it like a man.
Use cavalry to counterattack their riflemen. They will have even less chance of winning, but at least they can damage them, thus removing them from the front lines, and hopefully retreat.
If your infantry are fortified and getting whipped by attacking riflemen... that stinks man. It's really bad luck. suck it up for a while, it won't happen forever - the odds should eventually be in your favor again.
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