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Do you think adding the B-52 air unit to Civ3 would be a valuable strategic air unit,
This poll is closed. |
| Absolutly! |
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14 |
58.33% |
| I don't know |
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4 |
16.67% |
| Don't need it, don't want it! |
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6 |
25.00% |
| Total: |
24 voters |
100% |
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GraveEatr
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This ties into the thread I just posted about the B-52 unit graphics.
Everybody interpretation is different, but this would be my idea on the Buff's stats:
Prerequisite: Rocketry
Shield Cost: 25
Operational Range: 8
Bombard Str: 16
Rate of Fire: 3
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Mizaq
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San Diego
Nov 2001 time: 21:19
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It wouldn't make sense to add the B52 because the whole thing with the B52 is that it has a huge range, but in civ3 the aircraft are limited to a range of 8. You shouldn't be able to launch these from aircraft carriers, and what enemy city are you likely to bomb that is 8 squares away from one of your cities?
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GraveEatr
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Well, look at the B-2 Stealth Bomber that is in Civ3. That thing is capable of doing intercontinental bombing missions. In Kosovo and in Afghanistan, the B-2 flew non-stop bombing missions based out of Missouri. Of course the Buff can do the same thing, but it isn't designed as well for it.
You're right, you shouldn't launch B-52's off of the carriers in the game. But then again, you shouldn't be able to launch the Stealth Fighter, Stealth Bomber, or the WWII style bombers off of them either. I myself have tweaked my B-2's perform much like the ICBM's: with unlimited global range. To make up for it, I made them pretty costly on the shields to build, so that you (or the computer) can have an entire fleet of Stealths.
Back to the Buffs: Once the expansion pack comes out and you can build airfields, you could then perform bombing missions behind enemy lines from them, giving the Buff a little more of a "realistic" application.
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Trip
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Hunt Valley
Apr 2002 time: 00:19
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quote: Originally posted by Sava
Trip, you just disagree with everyone don't you?
I think the unit has merit, but for playability sake, I would have to vote to keep it out. It's not the B52's fault, its the way Civ 3 is designed. IMO Civ 3 is a step backwards in the genre. The game is limited in terms of MODing and considering Sid had 6 years to make a sequel, it is very poor. |
Hey, you're agreeing with me, does that count? ^_^
I just think that you can research plenty of units within the timespan of the game as it is. There are 5 (6) air units, which is quite a lot (even though the Stealth Fighter is fairly useless) as it is. If there were more attributes for units to have, then 5 might not be a lot. But right now, basically all you have is A.D.M and a couple other things to choose from (precision bombing, etc.) that aren't all that differentiating.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:19
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quote: Originally posted by zulu9812
Since the Bomber only has a range of 6, and has no upgrade, i use the B52 as an upgrade for Bomber, with these stats:
Cost - 16
A/D/M - 0/2/1
Op. Range - 8
Bomb Str. - 8
Bomb. ROF - 4
PreReq. - Fission
Resource - Oil
Flags - Lethal Land & Sea Bombardment, Immobile |
hi ,
okay , but the B-52 should fly further , with this editor at least 8 squares , no upgrade , that would be to easy , it should be a UU , and it should move twice , but only on time for a bombing run , ...
needed , OIL , to fly on , RUBBER for the sockets and the small parts , and ALUMINIUM for the airframe , ...
the chance to intercept the B-52 should be lets say 15-20 % , ...
have a nice day
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GraveEatr
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Actually, I'm working on making an "Atomic Bomb" unit.
This unit will be immobile, and can only be loaded onto bomber aircraft (or maybe even fighters if you consider the B-61 bomb).
It would be flagged with the Airdrop command, same as the paratroopers do. Once it drops from the plane.... BOOOOM!
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