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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-Creation > Increasing city sizes?
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Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:19
  Old Post 28-05-2002 02:55
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#1 Report this post to a moderator
Increasing city sizes? Suffering from ads?

Hmm..I just went through every thread available, (I think???) and cannot find a thread or response to a thread, it detailed what files and what lines to change to increase city sizes??

I remember someone posting a rather lengthy,detailed explanation about a year or more ago, it, ifin i remember correctly, involved at least a couple dfferent files??

It had to do with improve.tx with happiness building as well as over crowding building, )Hospital, drug store, arcologies, body exchange..I fprget)

If anyone remembers or can tell me I would apprectiate that, it, as I stated, was prettyin depth.

Thanks

Troll

drAgON1 is offline drAgON1
Warlord
Mobile,AL,USA
Mar 2001
time: 05:19
  Old Post 28-05-2002 06:39
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Isnt that in the editor? Just click city and enter new size?

Grandpa Troll is offline Grandpa Troll

Immortal
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Jul 2000
time: 00:19
  Old Post 28-05-2002 07:35
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Full PM-box? Change here!

quote:
Originally posted by drAgON1
Isnt that in the editor? Just click city and enter new size?


No, I was talking about editing gamefiles my friend, it includes hospital,arcologies,body exchange, ect. plus other files. There was a post on this subject around 1-2 yaers ago, but am unable to locate it, unfortunately.

Thanks for your response though!

Troll

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:19
  Old Post 28-05-2002 15:42 Visit J Bytheway's homepage!
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Help yourself to an AD-FREE life

I don't understand the question. Do you mena you want to allow cities to grow further? In that case you'll need to add more building to counter overcrowding like those you listed - this is set in improve.txt by IMPROVEMENT_FLAG_LOWER_OVERCROWDING or else you can have a wonder like the sensorium to remove overcrowding unhappiness altogether (though IMO that's far too powerful a wonder). You might also need more food to help the cities grow... Can you be a little more specific? I can't think of any in depth things you have to do...

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:19
  Old Post 28-05-2002 17:23 Visit Immortal Wombat's homepage!
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Got spare money?

Ah yeah, Martin's explaination on allowing cities to grow. AFAIK this is just a CtP2 problem, in CtP I have had cities grow to size 100 and beyond without too many problems (other than feeding them...)

What was the problem? You want even bigger cities?

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:19
  Old Post 28-05-2002 17:45 Visit Immortal Wombat's homepage!
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try:

http://apolyton.net/forums/showthre...&threadid=17272
and
http://apolyton.net/forums/showthre...&threadid=25598

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:19
Post  Old Post 28-05-2002 20:08 Visit Martin Gühmann's homepage!
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#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by J Bytheway
IMPROVEMENT_FLAG_LOWER_OVERCROWDING or else you can have a wonder like the sensorium to remove overcrowding unhappiness altogether (though IMO that's far too powerful a wonder).


From this flag the Sensorium shouldn't remove the overcroding effect completly:

WONDER_FLAG_OVERCROWDING_REDUCTION -80

But the reduction should be immense.

And yes I had also cities greater than 100 and yes they were still growing therefore I was unhappy with the pop cap in CTP2, but because of this cap I don't need to terraform every bit of terrain around of my cities into grassland to maximize food prodruction. So my city surroundings looks much better with the varity of terrain and tile improvements.

-Martin

Grandpa Troll is offline Grandpa Troll

Immortal
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Jul 2000
time: 00:19
  Old Post 29-05-2002 02:02
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quote:
Originally posted by Immortal Wombat
try:

http://apolyton.net/forums/showthre...&threadid=17272
and
http://apolyton.net/forums/showthre...&threadid=25598


Man ifin I ever get rich, Im gonna send you folks a gift!!

(Dont start counting da coins yet maties!!)

Dennis_Caver was the one thread I was looking for, couldnt find it!

Thanks!

Troll

Grandpa Troll is offline Grandpa Troll

Immortal
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Jul 2000
time: 00:19
  Old Post 29-05-2002 02:21
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quote:
Originally posted by Martin Gühmann


From this flag the Sensorium shouldn't remove the overcroding effect completly:

WONDER_FLAG_OVERCROWDING_REDUCTION -80

But the reduction should be immense.

And yes I had also cities greater than 100 and yes they were still growing therefore I was unhappy with the pop cap in CTP2, but because of this cap I don't need to terraform every bit of terrain around of my cities into grassland to maximize food prodruction. So my city surroundings looks much better with the varity of terrain and tile improvements.

-Martin


Nice to see you around my friend! been awhile!

I was wondering, you DID have to adjust all the building files as well as City size's?..am I correct on this?

Thanks

Troll

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:19
  Old Post 29-05-2002 20:21 Visit J Bytheway's homepage!
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#10 Report this post to a moderator
Tired of ads?

These things only apply to CTP2 - in CTP1 the only thing that stops you growing is a lack of food or riots. You need only adjust the buildings if you want to offset the riots or add more food, but there's no absolute cap.

Grandpa Troll is offline Grandpa Troll

Immortal
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Jul 2000
time: 00:19
  Old Post 29-05-2002 22:08
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Tired of ads?

quote:
Originally posted by J Bytheway
These things only apply to CTP2 - in CTP1 the only thing that stops you growing is a lack of food or riots. You need only adjust the buildings if you want to offset the riots or add more food, but there's no absolute cap.


ok..thanks!

Troll

Grandpa Troll is offline Grandpa Troll

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  Old Post 30-05-2002 16:53
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Support Apolyton, buy Alpha Centauri

quote:
Originally posted by J Bytheway
These things only apply to CTP2 - in CTP1 the only thing that stops you growing is a lack of food or riots. You need only adjust the buildings if you want to offset the riots or add more food, but there's no absolute cap.


Well, after confering with my Wizards and Mystics II was chastised for not consulting them first!!

But they tell me tales of Lore, that a spell has been cast of which makes trade routes impervious to detection therefore safe to make cartfulls of shekels! They also have advised a most devious plan, wherein the food from the powerful stonehenge never goes away yes it even increases the growth of Trolldom! Marvelous I say Marvelous!

I have heard even the friars are working overtime assisting with certain "happiness" Wonders which should appease even the most fickle and weary traveler to keep peace amongst the outlying villagers!

And as we speak I am staring deep into a trance and cant hardly and scarcely believe my bewildered soul, seems that we now have complete peace with our neighbors and even those we have not met! And that ifin a few cities should overthrow their kingdom for better subjectation we shall be the default kingdom to welcome them unto our folds!!

Marvelous I say simply marvelous!!


Troll

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