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Grandpa Troll

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I owe..I owe..it's off to work I go
Jul 2000 time: 00:19
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Well, I checked and I ad switched back to the default 10 on Nice_radius.
Here is what i have trouble shot and whats the result:
I replaced Const.txt with a fresh default file.
I started by switching the map size for the Gigantic Map which is only one I am "tweaking"
I had NO PROBLEMS WITH THE FOLLOWING MAP SIZES:
300 X 600= 1 of the 8 ai's built one city..the number 5 spot, which was Japansese, in 20 turns, rest either stayed still or wandered.
120 X 240= 8 ai's work quick and effective!
160 X 320= 8 ai's work quick and effective!
180 X 360= 8 ai's, this is what I saw starting with me and working down list:
#1-me.I put on sleep so i could just monitor the other civs.
#2-never could find them on my map, but they were listed, could not find any activity, either on graph, map, or by a top city. Strange..
#3-doing great from start
#4-doing great from start
#5-doing great from start
#6-as of turn 51 they were just wandering, but I started all ai's out with 4 units and this civ sent two settlers north and 2 settlers south, roamed the whole time???
#7-doing great from start
#8-started at turn 28 building then did fine, but of course was pretty far behind on PG.
This is strange..any suggestions why the ai would simply get weird due to map size???
Hmm....just asking, as I had hoped to do a REALLY BIG MAP....but with this not likely?
Troll
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Grandpa Troll

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I owe..I owe..it's off to work I go
Jul 2000 time: 00:19
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Just for my owns sake, I went to a regular single player game, all default files, with exception of map size in const.txt and tried a 500 X 1000 and 8 ai's thru 12 turns, I was only one to build a city, so I guess thats out, no problems loading game, I have an athlon 700 256 ram 32 bit graphics, so my pc should be able to handle and it did, but nothing on ai side with default files??
Oh well, Ill keep searching, just wanted a bigger map than 160 X 320...I shall try and edit and try..edit and try..
Troll
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