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Todd Hawks
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The city vanishes (without getting you a settler or worker or anything) and all units inside just stay on the now empty tile.
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Lucilla
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The Netherlands
Apr 2002 time: 06:19
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quote: Originally posted by Sinapus
Actually, that reminds me of something in my 1.21 game. I took over a city w/2 population and attempted to build a settler to disband it and move it over a bit, rush building it with money to get it done before it grew to 3 and it wouldn't finish building it. I think it might be because the governor was switched on, but am not certain.
Is that "build settler in size 2 city to disband it" feature disabled in favor of the abandon city option, or is it simply a matter of switching off the governor for that city so he won't stop the disbandment of his city as a job-preservation measure? |
At least in 1.21 the settler will only get produced when the city has size three. I could never abandon a city by producing a settler in a size 2 city, and as far as I know that wasn't possible in earlier versions either.
I see that almost every time I start a new game. After building the first warrior, the governor always wants to build a settler. But although there are already enough shields produced, the settler only gets released when the city grows to 3. Of course, another reason is also that you would abandon your capitol / last city in this case, so you would have lost the game. But as far as I can remember, in all the cities of size 2 where I produced settlers, they never get completed before the city grows and the surplus shields are just wasted.
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Ethelred
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To abandon a city by producing a settler the food production must be ZERO growth. Not zero food, zero growth. Not negative growth either, ZERO. That means the city cannot be under the control of the governor as the governor will change the food production.
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