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H Tower
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if you have mge, you can look under the editor drop down menu and in effects editor it talks about base time to change terrain for the engineer. and when you look at the terrain editor menu, it mentions how long it takes to change the terrain. my guess is that the number in the effects window is a mulitplier that makes the engineer wokr faster, but its jsut a guess. its really hard to understand what the effects numbers do
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Colwyn
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Melbourne, Australia
Aug 2000 time: 15:19
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In RF 1.4 to transform plains to industry +6 shields it reads 20
The effects editor reads 5 (5) to change terrain for engineers X2 but in the text file it reads 1??
Does that mean it takes 4 turns for one engineer(labour brigade) to transform the above? How about a normal settler how long for it?
I'm sure it takes more than 4 turns for 5 engineeers to do the above.
Is anyone sure how all this works.
Last edited by Colwyn on 29-05-2002 at 11:04
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ravagon
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Australia
Sep 1999 time: 13:19
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The engineers (settler-class unit in second unit slot) are supposed to transform twice as quickly as the standard settlers.
I think that relates to the standard code (20 => 2x) in the global effects but I'm not completely sure.
The movement rate only affects the turn in which the transforming can begin ie: a move =1 unit has to move into a square and then can't start changing terrain until the next turn whereas a move =2 unit can begin in the same turn it moves (assuming terrain move cost = 1 of course).
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