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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > The random map generator & arhipelago
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Saurus is offline Saurus
Chieftain
Finland
Oct 2001
time: 07:19
  Old Post 29-05-2002 18:15
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#1 Report this post to a moderator
The random map generator &amp; arhipelago Increase the size of your Attachments

Am I the only one who are unsatisfied with the result of
the random map generator when using the "archipelago" setting?

I want to have lots of island but instead I tend to get a few, extreamly narrow but very " long" continents that may spin around the whole world often beeing only a few tiles wide.

This is not an archipelago! Not even close!

-S

TheEvilCheater is offline TheEvilCheater
Settler

May 2002
time: 05:19
  Old Post 29-05-2002 19:17
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I choose the one continent thing and i dont get one continet . The current game i got 2 huge continets.

Bella Hella is offline Bella Hella
Prince
philly suburbs
Oct 2001
time: 00:19
  Old Post 29-05-2002 23:48 Visit Bella Hella's homepage!
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#3 Report this post to a moderator
Lose 30 kilos (of popups)

yeah, i've done "archipelago" with the most water possible several times, and i always end up on a continent with 2 neighbors all up in my shizz! possibly you need to try a different size map? i usually do standard.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:19
  Old Post 30-05-2002 00:05 Visit Inverse Icarus's homepage!
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#4 Report this post to a moderator
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yes, the archipeligo on standard size or above usualy creates one large continent, or 2 or 3 large ones, but never have i seen an all-island map.

i define an isnald as a landmass that cannot support more than 7 or 8 cities with minimal overlapping.

ALPHA WOLF 64 is offline ALPHA WOLF 64
Warlord
Illinois USA
Mar 2002
time: 23:19
  Old Post 30-05-2002 00:57 Visit ALPHA WOLF 64's homepage!
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#5 Report this post to a moderator
Got spare money?

i've gotten lucky a few times and gotten large-ish islands. the best was 7 islands with about a dozen packed in cities along with a large continent for 4 civs.

The Eliminator is offline The Eliminator
Warlord
Eliminatorville
Nov 2001
time: 23:19
  Old Post 30-05-2002 01:52
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#6 Report this post to a moderator
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I get more islands when I select "continents." Archipelago generation sucks.

Purple is offline Purple
Prince
Austin, TX, US
Apr 1999
time: 23:19
  Old Post 30-05-2002 02:33 Visit Purple's homepage!
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#7 Report this post to a moderator
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I like the long snaky landmasses with lots of bottlenecks, lobes, and peninsulas. Therefore I usually play on Large Archipelago maps. The terminology is definitely misleading, though, and it took me a while to find out how to generate the maps I like.

What would you call this landmass category instead of Archipelago?

PhoenixPhlame73 is offline PhoenixPhlame73
Chieftain
San Antonio, Texas
Apr 2002
time: 23:19
  Old Post 30-05-2002 02:53 Visit PhoenixPhlame73's homepage!
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#8 Report this post to a moderator
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Ummm...........I dunno........maybe...........Islands ???

Sorry, couldn't resist saying that

Yeah, I've had some bad experiences with that settign, never getting quite what I wanted....

One question I have is does the random setting randomly choose oen of the three types of maps then generat one of them, or does it create and entirly random map???

Saurus is offline Saurus
Chieftain
Finland
Oct 2001
time: 07:19
  Old Post 30-05-2002 17:52
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quote:
Originally posted by Purple
I like the long snaky landmasses with lots of bottlenecks, lobes, and peninsulas. Therefore I usually play on Large Archipelago maps. The terminology is definitely misleading, though, and it took me a while to find out how to generate the maps I like.

What would you call this landmass category instead of Archipelago?


I dunno...snaky continents sounds fun to me
Maybe we should have a fourth option in the game setup menu:


1) Pangea
2) Continents
3) Snaky Continents
4) Archipelago

-S

Deornwulf is offline Deornwulf
Warlord
In a state of wonderment
Dec 2001
time: 05:19
  Old Post 30-05-2002 21:26
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#10 Report this post to a moderator
Specific Numbers Increase Your PM Length

It would be nice to give the RMG a range for the number of possible landmasses as well as minimum and maximum sizes.

Random Passerby is offline Random Passerby
Warlord

Jan 2002
time: 05:19
  Old Post 31-05-2002 02:57
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#11 Report this post to a moderator
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I think the problem is that the islands all end up running into each other and connecting... it seems to work much better on lower-water settings and larger maps. Virtually every time I do maximum landmass archipelago I end up with all but 1 or 2 civs on the same huge landmass, with a few tiny uninhabited islands.

Purple is offline Purple
Prince
Austin, TX, US
Apr 1999
time: 23:19
  Old Post 31-05-2002 07:44 Visit Purple's homepage!
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#12 Report this post to a moderator
Got spare money?

quote:
Originally posted by Saurus


I dunno...snaky continents sounds fun to me
Maybe we should have a fourth option in the game setup menu:


1) Pangea
2) Continents
3) Snaky Continents
4) Archipelago

-S


Purple is offline Purple
Prince
Austin, TX, US
Apr 1999
time: 23:19
  Old Post 31-05-2002 07:51 Visit Purple's homepage!
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#13 Report this post to a moderator
Islands Support Apolyton, buy Call to Power 2

There probably should be a fourth option: Islands. Just setting some upper limit on the number of tiles in any landmass ought to do it.

And it would also be good to have more small islands generated no matter which option you choose, in addition to the continents, Pangaea, and archipelagoes.

dervish is offline dervish
Chieftain
on Desktop PC, Monarchy
May 2002
time: 10:19
  Old Post 31-05-2002 08:25
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#14 Report this post to a moderator
Get a bigger avatar today!

Random map generator IS a bullshit, I agree.

star mouse is offline star mouse
Prince
of the Barbarians
Aug 2001
time: 16:19
  Old Post 31-05-2002 09:19
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#15 Report this post to a moderator
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The problem I have with the terrain generator is how common it is for starting positions to be unviable. In my current game, the Greeks started in the middle of plains, next to hills and a giant mountain range, and next to a large desert. They were doing so badly on this inhospitable terrain that I had to kill them off out of mercy.

It's even worse when it's the player that starts in this sort of rough terrain. It's not unusual for your settler to be plopped in the middle of a vast desert.

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