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Flubber
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With a view of the Rockies
Aug 2000 time: 22:19
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A couple of variations
1. role playing games-- must always be in character with respect to research priorities , SE choices and diplomacy. As Yang, for example, I would be able to at most truce with anyone running Democracy.
2. Multi faction games
2 players with 2 factions each
3 players with 2 factions each
2 players with 3 factions each
I am playing one of each of these at the moment and there is an added element to the coordination of research and development
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RedFred
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Vancouver
Jun 1999 time: 21:19
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Good ones Flubber. I shouldn't have forgotten your first one, with my involvement in Role Play 2.
The second suggestion is one I never thought of and I will have to try it. This aspect of my game, coordination between different allied human factions, is still weak. Playing a couple of different factions in tandem could really address this deficiency.
M@ni@c, while I enjoy several different SP challenges including OCC, I never even thought to extend any challenge-style game, including OCC, to MP. It sounds like an excellent idea. In a similar vein you could have a Lumberjack MP game or only allow humans to build native troops and so on.
You could even change the victory conditions and have a game where victory would consist of building the most SPs, or accumulating the most energy, from say, 2200 to 2230. Could be lots of fun possibilities there.
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