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TechWins
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Arizona
Apr 2001 time: 22:19
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quote: It would be nice if we could, in PTW, expulse foreign units (like those irritating settlers, for example) without risking war. When you ask nicely, the other civ ignores you; when you insist, it declares war on you. Very, very irritating. |
Even better yet, the AI should be more respectful of borders. If two Civs are (happily) peaceful with one another, then AI should be less inclined to enter the borders of that Civ. If the AI does happen to enter the borders of that Civ, then (if) when the other Civ asks the AI to get out of their borders the AI will do so promptly. After that the AI will be even less likely to enter that Civ's borders for a while. Btw, doesn't it seem like the AI primarily enters the borders of the human civ and not the other AI civs?
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Random Passerby
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Pbbbbbtht. It's not like you have to respect the AI's borders either; sure, they'll whine quite a bit , but c'mon, if you read these boards you should be able to handle that easily. If the human player is as insistent as the AI is about trespassing, it usually won't take long before they cave and just let you pass, unless they're very, very mad at you.
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kring
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Wichita,KS,USA
Dec 2001 time: 23:19
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I have had civs that weren't very very mad at me declare war for being inside their borders, rightfully so since I didn't leave when asked. A lot depends on the aggressiveness level of the civ in question, among many other things; including relative numbers of military between that civ and you, not the actual better quality units, just total numbers.
I have read many fora, here, at CivFanatics, 1BigCommunity, and about a dozen other sites. I do handle easy; my response depending on a number of factors; actual military superiority, etc.
My point being is that trespassing, esp. with military troops is an act of war. Can you imagine in your home country, if another country just waltzed troops in, you demanded that leave and they didn't, it would be war. If your country is militarily less capable than the other, or multiple countries are involved, your country may not declare war.
There have been times I have declared war because they were trespassing, mainly to make a point to the other civs.
I have even demanded cities, back in 1.16 and gotten them 4 times from 3 different civs. Just by going into the Foreign Advisor and demanding them. Once, I was rejected, and once, he declared war. I haven't tried such tactics in 1.21.
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TechWins
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Arizona
Apr 2001 time: 22:19
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quote: It's not like you have to respect the AI's borders either; |
Two wrongs don't make a right.
quote: I've got a hunch that it would've significantly complicated the path-finding code |
Well, actually it already has to be apart of the path-finding function, because how else could you aks the AI not to move it's forces into your territory? Yes, the AI actually does listen once in a while. It's just a matter of tweaking the function...nothing much will have to be added in all actuality.
quote: I sure do wish boats were employed when, for instance, China declares war on the French/Zulus/Egyptians/etc. |
This problem could be solved if there were more states of diplomacy. War should not occur until a wrongful act has occurred, such as espionage, military attack, trade embargo, etc... Pissing somebody off in a trade agreement should not result in war. One of the problems with Civ3's diplomacy is that the state of feelings coincides with the state of relations too much. Basically there should be more state of relations than...as I've said before. This would prevent stupid things like non-existent wars existing (there's an oxymoron (sp?) for ya).
Take a real life situation for example. India and Pakistan are not quite in war yet, and there are definitely not in peace. What would their Civ3 relations be with each other then? Also, an alliance is not a relation in the game...it's an agreement.
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:19
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quote: Originally posted by nostromo
It would be nice if we could, in PTW, expulse foreign units (like those irritating settlers, for example) without risking war. When you ask nicely, the other civ ignores you; when you insist, it declares war on you. Very, very irritating. |
hi ,
smart , now , keep asking it long enough and who knows , .....
a poll would not hurt neither , ..............
have a nice day
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