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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:12
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I must admit introduction of Colonies, announced in last Firaxis official update, surprised me.
I like to note some of announced concept seems very similar to idea debated last feb. under the name of villages .
Please note I don't want to subtract any merit to original concept mentioned in The List and other posts, I simply mentioned the last I remember.
I think that Colonies are one of the best substitute of Supply Crawler, introduced in SMAC to get resources outside city area.
I understand that introducing a need for a continuos line of road, while a bit unrealistic on history side, is needed to add good strategical elements. I suggest that rivers are counted as road, to better represent early large use of them as road substitute (what's the point to build a parallel road just to exploit a potential colony square?).
I think that absorbing it inside City area is good (I suggested the same for village in my proposal mentioned in above link ). I think it's unfair to loss the population point doing it, and I think I'll use the option to edit this from my second CIV III game 
Colonies overseas rules seems a bit less clear, because of the need of a sea line between two ports, not as easy to interrupt as by pillagin roads.
I suppose we need at least a proper town oversea to host a port (or is Firaxis adding port as improvment of shore tile built by workers/engineers as fortress/airfield?).
Then I ask: can we blockade ports stationing outside it enough military ships, as a naval kind of ZOC?
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Admiral Naismith AKA mcostant
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SerapisIV
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Hartford, CT, USA
Feb 2001 time: 00:12
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I really like colonies, it addresses three issues
a) the unbalanced strength of SMAC supply crawlers by making the colonies disappear once within your borders and consuming the worker
b) allow resource expansion even though rapid early map expansion was killed with the 2pop settler as an anit-ICS strategy.
c) assuming there can be overseas colonies, it allows Civ3 to actually model the imperialism and colonialism of the americas and asia by European powers in the later half of the past millenia. A strong sea power with little territory, like Great Britain used to be was not possible in Civ, now it might be, however this is assuming that oversees colonies are possible.
In addition I think that it is a pretty good possibility that overseas colonies will be in Civ3, connecting goods by harbors was mentioned in earlier previews before we even were told about colonies, and half-assing the colony idea, especially with its big unveiling in a tutorial on the website would be a mistake by Firaxis
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Rainbow_warrioR
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Roedekro, Denmark
May 2001 time: 05:12
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Could someone please tell me (newbie) what is ICS is?
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