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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > 'Friendly Fire' bug.... has anyone else had this problem.
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Dracon II is offline Dracon II
King
Communist Party of Apolyton
Jan 1970
time: 15:19
  Old Post 31-05-2002 05:14
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'Friendly Fire' bug.... has anyone else had this problem. Support Apolyton, buy Alpha Centauri

Okay... I recently captured a Greek city with some modern armor units... a turn or two later I want to move some more armor into the city, but when I try to move them into the city, the armor acts as though it is entering a hostile city and attacks the units inside it... MY UNITS WERE KILLING MY UNITS.... how odd...

Ethelred is offline Ethelred
King

Mar 2002
time: 21:19
  Old Post 31-05-2002 07:15
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Support Apolyton, buy Galactic Civilizations

Yes others have had the problem. Mostly with workers.

Usualy captured workers seem to be involved. Most cases that have been reported also involved nuclear weapons being at about the same time.

It appears this bug still exists with the 1.21f patch. I don't think Firaxis has commented on what is going on with this. They were given saved games in previous patches. I don't know if anyone has given them one from the 1.21f patch.

Do you have a save? Preferably from the beginning of the turn. I don't think the save will show the problem though. The workaround for the bug is to use an Auto-Save from the previous turn. So whatever the problem is it doesn't seem to show in the save files.

If a restart with a save doesn't help you may want to try rebooting as well.

Dracon II is offline Dracon II
King
Communist Party of Apolyton
Jan 1970
time: 15:19
  Old Post 31-05-2002 16:22
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Full PM-box? Change here!

Yeah the bug was with modern tanks and workers... but only ever with two cities

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:19
  Old Post 31-05-2002 22:47
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I had this last night. About half of my cities started to kill my workers as they tried to go home on automated mode. The funny thing was, that the cities looked empty, ie they appeared not to have any "giant spearmen" standing in the town square.

Upon right-clicking the cities in question I was presented with either:

1) Mixed units of all kinds from other nationalites

or 2) No units to activate, although the city screen showed lots of units in the garrison

The was an easy solution to 1), I just drafted a unit in the city and captured a Persian worker

I was playing on after a SS launch so maybe that was the problem.

Dead annoying but also amusing, somehow.
"We don't want you dirty workers coming in our nice clean cities. You look like you've been building railways in polluted coalmines for 6000 years !"

-Jam
-Jam

Palleon is offline Palleon
Warlord
Bourbonnais, IL
Jun 2002
time: 23:19
  Old Post 21-06-2002 22:23
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Support Apolyton, buy Alpha Centauri

I had the same problem, I posted up in the bugs 2.0 thread too. But I had a bunch of workers go home to sleep, and my mech infantry engaged and slaughtered my workers. Wasn't a total loss though, my mech infantry all went elite!

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:19
  Old Post 21-06-2002 22:53
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#6 Report this post to a moderator
Increase Your PM Length

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