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Velociryx
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of Candle'Bre
Apr 1999 time: 05:19
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If you want to build in peace, the best, surest way to do that is to beat the h*ll out of everyone around you (ie - pretty much everybody you are sharing the continent with).
Two essential ways to go about this, both relying on the same mechanism:
1) Total Domination: Expand per normal, scout extensively...the MOMENT you find someone's borders, start road-building toward them....rend, smash, wreck havoc on their empire till they surrender (call them up after each city you raze/take and see if they will). While you are fighting this first war, continue to expand when and where possible, and more importantly, continue to scout.
Soon as the first Civ cries uncle (you'll prolly find one or several others during this time), spin the army 'round, and repeat the process until you have been involved in a war with everybody adjacent to you, then, cycle back to the first guy (assuming the first guy is now the biggest...if not, then cycle back to the largest of your near neighbors....OR, if there's another non-adjacent civ that's getting pretty bulked up, attack the civ that lies between you and that one.
Keep yourself in a state of war with everybody on the continent until none remain, slowly picking them to death and never allowing any of them time to grow and expand in peace.
End result: You, alone on your continent, and able to build for a few centuries straight.
2) Client states: A more limited form of the above. Prune all your near neighbors, kill any that you need to, in order to get to any that may be non-adjacent, and make yourself the undisputed master of the continent while leaving 2-3 civs alive and surrounding you at different points on the map. Ideally, these civs will have been stripped of most, if not all of their resources during your warring with them.
Keep them alive as trading partners for your excesses. Improve relations if you're worried about that by gifting them the occassional city (they'll generally pay more for your spare resources if they have a decent number of cities to work with, and, if you can get your relations back up with them, they can make decent allies if you're attacked later on. Point is though, they're too small individually, and probably collectively to do much more than annoy you if they attack.
It's generally a good idea here to keep at least one of these civs extremely tech starved. This gives you a market for your iron and horses when you get into the modern age and they're still building knights and such.
If you put your mind to it, you can accomplish all of your warring during the ancient era....depending on map settings, you might find this bleeding into the middle ages, but if you can maintain even a marginal tech lead with your near neighbors, then your knights will make pretty short work of their spear chuckers.
Once you're in a dominant position, disband the bulk of your non-elite units to speed build infrastructure in badly corrupted cities, settle back, and enjoy.
-=Vel=-
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