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What level or levels would you enjoy most for the June unofficial tourney? (Time out:0 days after 01-06-2002, 12:55)
Chieftain
Warlord
Regent
Monarch
Emperor
Deity
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nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:19
  Old Post 01-06-2002 12:52
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What level should the unofficial June tourney be? Support Apolyton buy from Amazon

The question came up of what difficulty level we should use for the June unofficial tournament game, so I figured I'd post a poll to see what people think. Feel free to select more than one level if there are two or three you like about equally well. This poll is really intended for people who would be interested in playing if the game is at the right level, since we're the ones who have to live with the results.

Also, feel free to use this thread to make suggestions for other parameters (e.g. map size, barbarians, etc.).

Nathan

Jawa Jocky is offline Jawa Jocky
Prince
Seattle, WA
Dec 2001
time: 21:19
  Old Post 02-06-2002 02:01
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small map please. My slow computer and lack of playing time stretch my games to a month long event.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:19
  Old Post 02-06-2002 02:06
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It looks like I'll be handling the tournament this month. If we get enough interest at the Chieftain/Warlord level, I'm inclined to post two games, one at one of those levels and another at Regent or Monarch (probably more likely Monarch). The rules of the Chieftain/Warlord tournament would be that no one who has ever won a game on Monarch or higher can compete officially, although they're welcome to play unofficially and share their thoughts. Opinions, anyone?

Nathan

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:19
  Old Post 02-06-2002 02:27
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Campaign Idea: &quot;Island Hopping&quot; Suffering from ads?

Here's an idea for a campaign I call "Island Hopping." Let me know what you think; I don't have my heart set on it if people prefer something else.

The concept: I don't know about the rest of you, but I don't play a lot of games where naval operations are important for doing well. In this one, they will be, which could make for an interesting change of pace.

The Map: Standard or large archipelego map, but with a maximum water percentage to (hopefully) have the map play a bit smaller than its true size. (Personally, I'd prefer large, but someone else just posted a request for a small map, so we'll see what others think if anyone else cares to provide input.) Lots of water also makes it more likely that one land mass won't be easily reachable from another (and makes the Great Lighthouse more important). Climate, temperature, and age random to keep things interesting.

The Civs: All random, including ours. My inclination is to go with the maximum number of opponents for our map size, but if a consensus develops otherwise, that's fine.

Difficulty Level: That's what the poll is for.

Barbarians: None. I hate having us know in advance that we won't have to worry about barbarians, but no barbarians means no goodie huts (if things work the way I think they do), which removes the random luck element of having some people get free settlers while others get next to nothing. I think that makes for a fairer game in a tournament setting.

Starting position: How much I'll do to make sure we get a decent starting position probably depends on the difficulty level. At the very least, I'll make sure what the first settler sees in 4000 BC looks decent, and I'll probably play far enough to make sure we aren't stranded on a really tiny island before uploading.

Victory Conditions: All

As I said, I'm flexible, so if anyone else has a fun idea for a starting set-up, you're welcome to post it. Come to think of it, it wouldn't hurt to start thinking about ideas for future months too.

Nathan

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:19
  Old Post 02-06-2002 02:42
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Put an end to popups!

Here's yet another thought: if we do go with a large map, the tournament could be left open for two months instead of one. That's not to say that there wouldn't be a July tournament, just that the start of the July one wouldn't mean the end of accepting submissions for the June one. If we do that, I'm thinking in terms of posting one list of winners for people who finish the first month and then later another list of overall winners. Opinions, anyone?

Nathan

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:19
  Old Post 02-06-2002 17:12
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I like your proposals, and would play a monarch-deity game with those settings. I think standard size map though.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:19
  Old Post 02-06-2002 23:55
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Sounds good to me, but not tooo large a map. Some of have to go to work, ya know. Also not maximum number of civs would be nice. You know they're just a bunch of cheating tech whores. If you go with your islands proposal, should be fun. Regent or Monarch please, and NOT WARM AND WET (we like to have _some_ oil in the world and not just jungles)

When's it starting ?

-Jam

star mouse is offline star mouse
Prince
of the Barbarians
Aug 2001
time: 16:19
  Old Post 03-06-2002 12:15
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Get a bigger avatar today!

quote:
Originally posted by War of Art
... NOT WARM AND WET (we like to have _some_ oil in the world and not just jungles)


Play with a mod that puts oil in jungles, Venezuela-style. I have found that oil in jungles, desert and tundra works well because all extremes of climate are likely to have oil. I also put oil in plains just to be sure.

Carcajou is offline Carcajou
Settler
Laval, Quebec
Jan 2002
time: 00:19
  Old Post 03-06-2002 18:48
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I voted for Regent Support Apolyton buy from Amazon

After 15 votes, the tendency is clearly for Monarch.
But not Emperor or Deity please!

An 80% Archipelago will really be different and a good challenge.

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