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Apocalypse
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Lexington, VA: College - Houston, TX: Home
Aug 2005 time: 00:19
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From Gamespot
quote: One of the key features Microsoft has announced for DirectX 9 is a high-level programming language for graphics effects that should make it much easier for game developers to program and debug new effects. While the shader language in DirectX 8 was based on assembly, which requires explicit instructions for the most mundane tasks, the high-level shader language in DX9 is based on C and will work with Microsoft's Visual Studio programming tools. While this feature won't be used directly by gamers, it should address the common complaint that there aren't enough games that really use the vertex and pixel shader features in current high-end graphics cards.
DirectX 9 includes many other features as well. Some, like displacement map support and tessellation of surfaces, were announced with the upcoming 3Dlabs and Matrox chips. Others, such as version 2.0 specs for vertex and pixel shaders and real-time animation blending, haven't yet been revealed in detail. There are also additions outside of Direct3D, the part of DirectX that many games use for 3D graphics support. Most notably, DirectMusic has seen some improvements for low-latency playback, there's more support for hardware video acceleration, and DirectPlay networking has been enhanced and ported to work on PocketPC 2002 handhelds. The most wide-ranging changes to Direct X traditionally happen with the even-numbered versions, so it's somewhat surprising to see even this many enhancements in DirectX 9. |
I just hope it will fix all the recent problems I've been having with my computer, though I'll probably end up just reformatting.
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tniem
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Hope College
Apr 2000 time: 00:19
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quote: Originally posted by Apocalypse
I just hope it will fix all the recent problems I've been having with my computer, though I'll probably end up just reformatting. |
What problems have you been having? Not much chance that DirectX will solve them unless they are graphic problems.
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Raion
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I will just suggest to try a GeForce type card - their driver's are reported just to be better from the start -- as it may still be the drivers for the card -- an ATI card I had with new drivers - corrupted files on my computer (only a couple) with CIV III, the nVidia drivers do not.
Otherwise, all graphics cards still are not standard as to options and to how anyone would program them all to work -- that had to be done with MS-Dos -- so which card would programmer's program for --- probably the one that is most widely used for games -- I just think that might be a GeForce type card -- I guess.
Too many cards -- DX was suppose to get rid of the problem with programming for different video cards -- guess Microsoft will fix it by the time............................
a standard comes out for all video cards!
I guess!
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Raion
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Yeah, money would help!
I bought a cheap clone, seems to work well enough, although........
money helps!
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All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
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