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GraveEatr
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How can you make an air unit with unlimited range? I tried making the stealth bomber with unlimited range, but it wouldn't work. So I put the bomber as a land unit (like the ICBM), but when it attacks, it doesn't have the "fly by" attack animation like an air unit.
So my question is... how can you make an air unit with unlimited range, and with all the correct attack abilities and animations?
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:19
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Actually Trip, judging from the way I read the Chat Log, Firaxis still holds to the view that they want to include "event scripting" but not a specific "Scripting language" (as they believe it is merely a tool for adding new bugs!) I know this is splitting hairs, but I believe that the example posted below might well be within the capabilities of an events editor! I guess we won't know exactly what they are getting at UNTIL PtW comes out in October!!
Yours,
The_Aussie_Lurker.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:19
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You're absolutely right, Willem. I wasn't sure, though, if they were going to give us the COMPLETE events editor until they released PtW. Though I admit that I'm less certain of this!
Yours,
The_Aussie_Lurker.
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Kramerman
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UT, Austin - The live music capital of the world
Jun 2002 time: 23:19
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quote: Originally posted by sabrewolf
wouldn't it be great to have a tech or a small wonder called 'in-air-refuelling' which would allow airplanes and bombers to have unlimited.
after all, this does exist in reality (i believe having read that the B52s started in US territory, flew all the way to the middle east, bombed, and flew back again).
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I think an unlimited range bomber is a great idea, but once you have the ability to build a certain type of bomber beyond the B-17 that comes with the game (like the B-52 I have) then I think it should just be automatically allowed. I think a small wonder or extra tech is kind of a hassle for something I think should just be assumed to happen with certain units. Because in reality whenever long range bombers like B-52s or B-2s are used, such as in Afgahnistan, mid-air refueling is just routine. During Desert Storm it was routine even for fighters patroling the no fly zone for long periods of time to refuel in the air.
At any rate, the 8 as maximum range really pisses me off and I hope soon we will be able to edit this for the purposes of usefulness and realism.
Is there any set date yet for when that new patch is supposed to come out? Ive only heard sometime in June, but thats it. Im really curious to the fixes it brings to the "editor" that came with the game.
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foo12
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quote: Originally posted by GraveEatr
So my question is... how can you make an air unit with unlimited range, and with all the correct attack abilities and animations? |
You could edit the two FLCs together to produce the desired animation...
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