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foreign policy on the Carthaginians
This poll is closed. |
| Build embassy ASAP |
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10 |
52.63% |
| Build embassy but later on |
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4 |
21.05% |
| no embassy with Carthaginians |
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0 |
0% |
| Meet with them and seek peace at all costs |
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2 |
10.53% |
| Meet with them and try for peace |
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7 |
36.84% |
| meet them peace or war doesn't matter |
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3 |
15.79% |
| meet them with an attack force WAR WAR WAR |
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1 |
5.26% |
| wait until they contact us |
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3 |
15.79% |
| I don't care I am bananaman |
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2 |
10.53% |
| Total: |
19 voters |
100% |
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:19
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These guys are a threat - almost completely unknown. We need a diplo there, but not until it's convenient, as they are far off. When we meet them peace would be best (whilst we finish our military commitments elsewhere and redistribute forces, of course ), but no biggy if they want war, as they seem too far off to be of much danger, plus with Superclads they shouldn't reach our shores (note to self: need Superclad defending area Nth of State to prevent possible incursions by Carthage/Babylon).
We have a caravel with crusader touring near the Nth coast of their continent, but we haven't even made contact yet! I propose that we land the crusader ASAP next to one of their units, make contact, and quickly whisk the crusader away again and keep exploring/hut popping.
The red arrow shows our caravel/crusader.
Minister of WAR, not peace.
MrWIA.

Attachment: carthage1.gif
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Kuciwalker
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of Schmooism
Feb 2001 time: 00:19
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Embassy, yes, we need to know what they are doing NOW as they appear to be the second-most powerful nation (after us). We wouldn't want any nasty surprises.
Why would we need to "try" for peace? Aren't we automatically at peace until someone declares war?
We shouldn't go to war with them until we finish with the Egyptians and Americans. Then we should hit them hard, so they don't grow too powerful for us to conquer.
EDIT: Also, we should build a city on a) the middle Swamp tile on the island to the southwest of the Carthaginian continent (two Whales ), b) the Grassland between the Forest and the Swamp on the western coast of their continent (two more whales ), and c) the Forest+River tile 6 tiles northeast of the proposed island city. The last one would have a good defense (+%50 for Forest and +%25 for River, in addition to City and Wall bonuses), making it an ideal beachead for any future incursions into Carthage, and the River tiles would give it extra trade , which is always good.
Last edited by Kuciwalker on 05-06-2002 at 01:31
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Cataphract887
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i think you need a ground unit next to a ground unit of theres before contact.and im pretty sure ships can engage in hostilities without declaring war.
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