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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > REX - Went the Day Well?
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Hurrying Heinz is offline Hurrying Heinz
Settler
of the Gulag Archipelago
Jun 2002
time: 21:19
Exclamation  Old Post 04-06-2002 08:10 Visit Hurrying Heinz's homepage!
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#1 Report this post to a moderator
REX - Went the Day Well? Full PM-box? Change here!

Before I start, I would like to say that I am actually Lawrence of Arabia, the person who coined the term REX, but my screen name got messed, so I got another one. I was planning on doing a long long long article on REX and its advantages/disadvantages. But I did not want to do it if there was no demand for it. So, if you want a long analysis on REX, then bump/punt this thread!

Note: to all threadjackers
This is a free zone

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:19
  Old Post 04-06-2002 08:30
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Lose 30 kilos (of popups)

Yay analysis!

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:19
  Old Post 04-06-2002 09:37 Visit Pythagoras's homepage!
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Enter the AD-FREE zone

Go for it! Ill read it.

One thing Ive noticed about expanding (this may be self evident to some):

When expanding its not best to always build settlers. There will be times when you can squeze out a unit or improvement that your civ needs and still pump out a settler at roughly the same time your city goes to 3. Its pointless for your city to waste time waiting for growth on a completed settler.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:19
  Old Post 04-06-2002 10:39
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LofA,

PLEASE lay out the arguments for REXing. I've gotten OK at early aggression, but have done well as a builder. I've been purposely playing with other styles, and would like to understand this strat.

Please address early city size, btw... I am not sure of the benefits of building settlers as quickly as possible versus building larger towns.

DrFell is offline DrFell
King

Sep 2000
time: 05:19
  Old Post 04-06-2002 17:47
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quote:
Originally posted by Pythagoras
Go for it! Ill read it.

One thing Ive noticed about expanding (this may be self evident to some):

When expanding its not best to always build settlers. There will be times when you can squeze out a unit or improvement that your civ needs and still pump out a settler at roughly the same time your city goes to 3. Its pointless for your city to waste time waiting for growth on a completed settler.


Yes... I often time thing so I build a chariot/a couple warriors then can set work right to a settler. The best way is when you can produce a settler as soon as the city grows to 3. I often set up my cities so they are producing 3 shields per turn when they grow to size 2, that way I get my settler in 10 turns and the city grows in 10 turns too.

As for an analysis on REX, I'm always looking to optimise my expansion and that is just the kind of thing I'm too lazy to do myself (at least until MP comes out).

sugar daddy is offline sugar daddy
Chieftain

Apr 2002
time: 06:19
  Old Post 04-06-2002 18:07
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Avatar Enlargement: We've got the solution

yes, please! I've been waiting a long time for a REX-analysis.

eehh....what's REX by the way?

DrFell is offline DrFell
King

Sep 2000
time: 05:19
  Old Post 04-06-2002 18:15
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Rapid Early eXpansion (I think) anyway that gives you the general idea of what REX is about.

Lawrence of Arabia is offline Lawrence of Arabia
King
of the Gulag Archipelago
Apr 2001
time: 06:19
  Old Post 05-06-2002 03:46
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OK Ming fixed me up and got my screenname working.

Thesus: I will address this issue.

For the rest of you, it seems that there is some interest in this so I will write something on it. If any of you want me to address a particular aspect (like Thesus) just tell me and I'll try to do my best to answer it. Who knows? It may be the downfall of REX









Hmmm. Maybe not. =)

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:19
  Old Post 05-06-2002 04:07
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Inflate your Upload Space

Yes, definitely write the article. Also point out your thoughts about the defending of the new cities and if/how to protect the wandering settlers.

Lawrence of Arabia is offline Lawrence of Arabia
King
of the Gulag Archipelago
Apr 2001
time: 06:19
  Old Post 05-06-2002 04:17
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Alright, I'll write it over the weekend, and then post it up maybe Sunday.

Lawrence of Arabia is offline Lawrence of Arabia
King
of the Gulag Archipelago
Apr 2001
time: 06:19
  Old Post 08-06-2002 05:12
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I'm out of school, and now I'm gonna take the rest of the day off (read play civ.) Tomorrow I'll write it and post it Sunday.

Ignorance is offline Ignorance
Chieftain
Tampereen betonihelvetti
Dec 2001
time: 07:19
  Old Post 14-06-2002 16:20
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Avatar Enlargement: We've got the solution

Did you write it, or did I just miss it?

Capt Dizle is offline Capt Dizle
King

Sep 1999
time: 00:19
  Old Post 14-06-2002 18:05
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Re: REX - Went the Day Well? Get a bigger avatar today!

quote:
Originally posted by Hurrying Heinz

Note: to all threadjackers
This is a free zone


First of all I want to say that I find the above offensive in the extreme. There is nothing so boorish on the internet as someone who seeks to limit the intellectual response of those who are kindly enough to make their thoughts known. One man's spam is another man's delicacy.

Further, how incredibly arrogant to believe that one could create a thread the content of which is of such value that it is impossible to improve it by branching out into a different direction. I almost always find a jacked thread to be the more interesting for the event.

Now, on to REX and my observations. The key to fueling rapid early expansion is finding food sources and placing on or about those sources as many cities as can utilize the sources for rapid growth. If you find a river with a stretch of flood plains you simply must build a string of cities nearby. It does not matter the spacing, one tile apart is find.

REX is not just building settlers. The expansion includes a military component as well. Cities built near food sources become feeder cities that have two purposes, pumping out settlers and workers, and pumping put military units. The only improvements that are needed in them are barracks and granary.

Use your feeder cities to fuel imperial expansion. Don't get sidetracked and start building improvments in them. You may consider it poor strategy, but if I can find the food source, I'll make my second, third, and maybe my fourth cities feeders and it has never seemed to hurt me that I don't start full development cities until later (playing larger maps).

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:19
  Old Post 14-06-2002 23:24
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Remove this text

REX is about finding a site with a game forest and a cow grassland.

The Bloody Baro is offline The Bloody Baro
Prince

May 2002
time: 00:19
  Old Post 14-06-2002 23:26
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#15 Report this post to a moderator
Suffering from ads?

Write. If its 1 thing I suck at its expansion. Speaking of which for expansive trait a good idea would be to have the settlers cost 1/2 as much as they normally do.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:19
  Old Post 14-06-2002 23:31
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#16 Report this post to a moderator
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jt,

Do you poprush while doing this?

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