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Flubber
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With a view of the Rockies
Aug 2000 time: 22:19
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The games take months and sometimes I find that I change the entire complexion of a game based on a single turn when I am feeling particularly peaceful, aggressive or even had a few drinks.
Examples
1. In one game I was in an involved war and had been very careful not to allow probe targets to my enemy. I played one turn after coming home late after a party and with a devil may care attitude captured several enemy bases. The enemy thanked me very much as he probed back the bases and all my tech lead as well.
2. I had a good chance to win solo and another player had been soliciting a game-long pact. I was just in a super mellow mood and emailed off a quick acceptance despite the fact that I felt a solo victory was more than possible and I had decided a couple of times not to pact. Once I sent it, I felt I had to honour it and we won as a team.
3. Started a war with two treaty-mates when they kept attacking my AI submissive after I asked them not to -- Original plan was to try to race them to transcend but again it was just a sudden decision. I opened the turn and saw they had taken a bunch of bases belonged to my sub and then just said heck with it.
So are you better at keeping to a plan? In all these instances, I could do what I did without breaking any express agreements and they were always matters that were under consideration . I had thought of warring or pacting with the particular party and rejected the idea for now and then I get the turn and go ahead without any real plan.
and its funny how often I change my mind at the last second as to which tech or SP to go for
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Flubber
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With a view of the Rockies
Aug 2000 time: 22:19
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quote: Originally posted by IceCube
Also, has anyone found that when they are in more than one PBEM game with some of the same players playing both games...that if they betray you in one game you hold it against them in the other one?
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Yes if it is a betrayal-- No if it is simply a sneak attack. . . If someone attacks me when we have no special deals well thats fair ball . . . but people who break clear and explict arrangements . . . well that does not get forgotten and will be repaid if possible-- you know you cannot trust them
I don't think its right to hold grudges from game to game simply because someone wins a game. In that case it would likely be useless for a game winner to play the same people twice if they are all going to be ganged up against you from the start. Barring treachery, I like to play each game anew as a whole different world.
Once you play enough you can seperate it out a bit. The last two games with Paul for example, we were allies to transcend in one and fighting for survival in the next
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