Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > To FIRAXIS:Combat Stat Screen
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
FrantzX is offline FrantzX
Warlord

May 1999
time: 00:19
  Old Post 05-06-2002 04:17
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
To FIRAXIS:Combat Stat Screen Help yourself to an AD-FREE life

An excellent idea in SMAC that should be ported over to Civ III is that little screen that appeared during combat. It was the one that showed the base stats, modifiers, and final stats of both the attacker and defender.

dave computer is offline dave computer
Settler

Jun 2002
time: 05:19
  Old Post 05-06-2002 06:20
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

I think that would be a good idea. Maybe an update on a new patch?

Dienstag is offline Dienstag
Warlord
Brea, CA, USA
Feb 2000
time: 05:19
  Old Post 05-06-2002 06:45
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

That would mean allocating more screen space for such things, which I think they made a conscious decision to avoid. SMAC has that area set aside for all kinds of good info, _including_ battle stats. I like all the SMAC info, but I don't think CivIII would implement that in a similar fashion. Maybe a temporary pop-up window for battle statistics, but that would _have_ to be optional.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:19
  Old Post 05-06-2002 07:17 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

points to his sig > fixing advisors.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:19
  Old Post 05-06-2002 21:35 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Re: To FIRAXIS:Combat Stat Screen Suffering from ads?

quote:
Originally posted by FrantzX
An excellent idea in SMAC that should be ported over to Civ III is that little screen that appeared during combat. It was the one that showed the base stats, modifiers, and final stats of both the attacker and defender.


hi ,

it should not be ported over , it should be new , it should rock , it should be something that is way better , ...........

have a nice day

FrantzX is offline FrantzX
Warlord

May 1999
time: 00:19
  Old Post 06-06-2002 00:18
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

What more is needed? All it needs is a little pop up screen that will tell you the defender is across a river, fortified, etc.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:19
  Old Post 06-06-2002 18:29
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by FrantzX
What more is needed? All it needs is a little pop up screen that will tell you the defender is across a river, fortified, etc.


Yep, something like that would be nice. Maybe another option in the popup list that appears after the right-click? I right click my unit, choose "combat advisor", "estimate combat result" or something like that, and then click on the enemy unit I consider for my attack. A small window (like the one with the terrain info) would show me the base stats and all the modifiers for both the units plus maybe the overall (theoretical) odds. This would be very helpful and would sometimes save me from going mad after losing a swordsman to a warrior... It is easy to underestimate what the modifiers can do with the odds...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:19.
Apolyton Time is 00:19.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0329 seconds (89.35% PHP - 10.65% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net