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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > FIRAXIS: Will PtW Have Improved AI?
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dexters is offline dexters
King
Vancouver, Canada
Nov 2001
time: 05:20
  Old Post 05-06-2002 10:48 Visit dexters's homepage!
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FIRAXIS: Will PtW Have Improved AI? Support Apolyton buy from Amazon

Hope someone form the dev team reads this.

The title of my post may connote I'm not satisfied with the current AI, but I am actually quite please with it. That said, I think there are areas, and perhaps some common exploits (like AI civ suiciding entire army on a well defended stack) that can be fixed, and new routines added to make the game interesting.

This isn't so much a quesiton about difficulty, although it would be swell if the AI can pose even more of a challenge without cheats in REGENT, but this is a question about the AI performing human like, seemingly sentient actions. I love to see them, and perhaps some more parameters could be introduced in the XP to build on the existing routines in Civ III.

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:20
  Old Post 05-06-2002 19:11 Visit Pythagoras's homepage!
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I doubt they will put much weight on developing new AI. Seems most people think the AI is far superior to all other Civ AI's, and Id tend to agree.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 05-06-2002 19:30 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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It is far superior, but, as any AI, can use improvements. Just look at this: while the other guys are putting new stuff in, Soren got to do something too... so he can work on extra AI routines.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
Exclamation  Old Post 05-06-2002 22:21 Visit panag's homepage!
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hi ,

tip ; try to put the level of the AI , in the editor at deity , ....

have a nice day

Master Marcus is offline Master Marcus
Prince
Quebec, Canada
Jan 2000
time: 00:20
Post  Old Post 05-06-2002 23:45
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anyway they can slightly upgrade some AI actions within single patches, like they did so far with 1.16, 1.17 ( more aggressive, a bit less cultural ) and 1.21 ( better use of units ).

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 05-06-2002 23:51 Visit panag's homepage!
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hi ,

the AI should be mean , ........
Firaxis , please make a bigger difference between the AI level's , and please increase the powers of the AI , make it think more , ...
let it use a naval group , with carriers , followed by transports loaded with modern armor , ........

have a nice day

ChaotikVisions is offline ChaotikVisions
Prince
Oklahoma, USA
Apr 2002
time: 23:20
  Old Post 06-06-2002 00:42
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Yeah, if Soren got the current AI as quickly as he did, i'm sure he has enough time to improve it a bit. So i'm hoping on them improving it at least slightly, maybe give it more strategys to use, and use specialized units correctly. I love the AI in Civ3 already though.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 06-06-2002 01:16
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I think they won't improve the AI as soon as PtW comes out : I suppose Soren will make the AI understand the use of the new features (radars, airfields, outposts, possibly new traits)
I also think he'll try to speed up slow processes, such as pathfinding. This way, turnless mode won't suffer from slowdowns.

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