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misteri is offline misteri
Settler

Jun 2002
time: 05:20
  Old Post 22-06-2002 23:54
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#31 Report this post to a moderator
What if... Avatar Enlargement: We've got the solution

What if you made a new naval unit with the settler flag on it, and make it available after say, synthetic fibres?

Wouldn't that work?

jsw363 is offline jsw363
Prince

Jul 2001
time: 21:20
  Old Post 02-07-2002 00:33
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I would like to see an Ancient Med Scenario with an Atlantean metropolis. It would make for interesting battles...

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 02-07-2002 00:41 Visit panag's homepage!
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#33 Report this post to a moderator
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quote:
Originally posted by Qilue
A sobering thought.

Anyone here remember playing SMAC and having foreign bases along your coastline placed by it's not-really-expansionistic AI?

Now contemplate such a thing with Civ3's found-as-many-cities-as-possible-no-matter-how-shitty-the-location AI.


hi ,

would it be possible to re-phrase that next time , ...

some people on this board are very young , ....

have a nice day

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:20
  Old Post 02-07-2002 00:46 Visit Sn00py's homepage!
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#34 Report this post to a moderator
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Did you realise your 'have a nice day's are some of the most annoying things I have ever come across in my life? LOL

When I first saw you say that, I couldn't work out if you were serious or purposly trying to annoy people.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 02-07-2002 00:54 Visit panag's homepage!
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quote:
Originally posted by Sn00py
Did you realise your 'have a nice day's are some of the most annoying things I have ever come across in my life? LOL

When I first saw you say that, I couldn't work out if you were serious or purposly trying to annoy people.


hi ,

the have a nice day is sincere , and has no harm in it ,
cursing is something else , .....


topic , maybe we shall be able to settle on mountains , ...that shall be fun , ......

as long as the AI follows the rules that you give it , it shall be fine .

have a nice day

Last edited by panag on 02-07-2002 at 05:20

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:20
  Old Post 02-07-2002 05:18
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quote:
Originally posted by Sn00py
Did you realise your 'have a nice day's are some of the most annoying things I have ever come across in my life? LOL


I tend to agree with you on that one. I usually read my email first thing in the morning, and it bugs the hell out of me dealing with someone who's disgustingly cheerful at that time of the day. At least until I've managed to get a few cups of coffee in me.

Firebird is offline Firebird
Warlord

May 2002
time: 06:20
  Old Post 05-07-2002 00:52
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quote:
Originally posted by panag


hi ,

the have a nice day is sincere , and has no harm in it ,
cursing is something else , .....


topic , maybe we shall be able to settle on mountains , ...that shall be fun , ......

as long as the AI follows the rules that you give it , it shall be fine .

have a nice day


Actually I was puzzled too the first couple of times I crossed some of your posts, panag. I guess I'm on that coffee-wagon too.

The first thing I'm going to do with that flag is to keep mountains off the place-city-list, and remove the flag from tundra and desert. I think it will give a nice touch.
Actually still with 6 billion people on earth most of the landmass is without much permanent human life. Even one of seven continents is not really settled.

I just hate to see those out of-bounds-cities I just has to put there only so that no AI settles there. Cities without much production or commerce is just... well overhead. I think that nomansland can add some stratigic spice (recon, patrol and surprise attacks).
We have that today where large lumps of mountain are present. And both the AI and I uses that.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 06-07-2002 19:13 Visit panag's homepage!
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quote:
Originally posted by Firebird


Actually I was puzzled too the first couple of times I crossed some of your posts, panag. I guess I'm on that coffee-wagon too.

The first thing I'm going to do with that flag is to keep mountains off the place-city-list, and remove the flag from tundra and desert. I think it will give a nice touch.
Actually still with 6 billion people on earth most of the landmass is without much permanent human life. Even one of seven continents is not really settled.

I just hate to see those out of-bounds-cities I just has to put there only so that no AI settles there. Cities without much production or commerce is just... well overhead. I think that nomansland can add some stratigic spice (recon, patrol and surprise attacks).
We have that today where large lumps of mountain are present. And both the AI and I uses that.


hi ,

intresting , ...

with some new terrain that is coming we could always include "ice" , where you cant settle , .....

have a nice day

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:20
  Old Post 06-07-2002 20:56
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quote:
Originally posted by Firebird
I just hate to see those out of-bounds-cities I just has to put there only so that no AI settles there. Cities without much production or commerce is just... well overhead. I think that nomansland can add some stratigic spice (recon, patrol and surprise attacks).
We have that today where large lumps of mountain are present. And both the AI and I uses that.


Exactly - the AI is settling for positional power. I do that as well.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:20
  Old Post 08-07-2002 23:13 Visit GhengisFarb's homepage!
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#40 Report this post to a moderator
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I could see disallowing cities on desert, allowing them on coastal (historically, even ancient civs were able to 'build up' shallow water areas to build cities like the site of modern Mexico City) but not sea or ocean, and adding a new terrain 'glacier' or 'ice shelf' that disallowed cities.

There have been SO many times when the perfect city site is a square that's a lake or a coastal inlet.

That would make the game play kinda interesting.

PS:

HAVE A NICE DAY!


Sorry, couldn't resist. The voices made me do it.....

Last edited by GhengisFarb on 08-07-2002 at 23:22

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 10-07-2002 20:25
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#41 Report this post to a moderator
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You could tech-restrict water cities. Have the Water Settler (for lack of a better name) require a certain tech.

You can have territory on ocean tiles if they're within the standard city radius.

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:20
  Old Post 11-07-2002 23:20 Visit miccofl's homepage!
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The big question ought to be: will water cities be allowed on just coastal squares, or will sea and ocean squares be allowed as well. What I mean to say is what is the point of playing with 80% water if you can build it up as if it were land.

There are certainly enough artistically able graphics modders out there to give us a proper “waterworld” unit. (Too bad Firaxis doesn’t have the better ones working in its' art department.)

And panag, just for kicks, for those “non-morning” people, for one day end all your posts with “Have a @#*&$ day! ” I bet that will put coffee spray on the monitor!

Level is offline Level
Warlord
Utah, USA
May 2002
time: 22:20
  Old Post 11-07-2002 23:44
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#43 Report this post to a moderator
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You can allow cities on any terrain but that does not mean it will have different graphics.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:20
  Old Post 31-07-2002 21:49 Visit GhengisFarb's homepage!
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#44 Report this post to a moderator
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I gave coastal terrain the ability to support cities.
My findings:

You can take a settler to a coastal in a boat and found a city.

You cannot move land troops into the city, not even marines because the game still considers the terrain water.

You can attack the city with ships.

If the city site is next to land terrain a road on the land will NOT connect to the city. So much for artificial land bidges.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:20
  Old Post 31-07-2002 22:28
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You can probably use the city as a landbridge, and get units into it, if you just have some sort of transport vessel in the city itself. At least that's how it worked in SMAC.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:20
  Old Post 01-08-2002 00:23 Visit GhengisFarb's homepage!
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quote:
Originally posted by Willem
You can probably use the city as a landbridge, and get units into it, if you just have some sort of transport vessel in the city itself. At least that's how it worked in SMAC.


Then why would you need the city? Just make a line of transports. Ahh, put they can only hop to one and then their turn is over......

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:20
  Old Post 01-08-2002 00:53
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quote:
Originally posted by GhengisFarb


Then why would you need the city? Just make a line of transports. Ahh, put they can only hop to one and then their turn is over......


Plus a city has a major defense bonus compared to just a single ship in the water.

hzm is offline hzm
Settler

May 2002
time: 05:20
  Old Post 02-08-2002 01:09
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quote:
Originally posted by GhengisFarb You cannot move land troops into the city, not even marines because the game still considers the terrain water.

You can attack the city with ships.


Yuck! Maybe you could make a unit, make it immoble, give it a defense value that compares to ship attack strength, and change its picture to a marine.

GhengisFarb is offline GhengisFarb
Deity
I want my HAMBURGERS!!
May 2002
time: 23:20
  Old Post 02-08-2002 01:09 Visit GhengisFarb's homepage!
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quote:
Originally posted by Willem


Plus a city has a major defense bonus compared to just a single ship in the water.


Ahh, but I don't think you're allowed to place a city next to an existing city so you would still have to use boats in between......

Last edited by GhengisFarb on 10-08-2002 at 17:29

hzm is offline hzm
Settler

May 2002
time: 05:20
  Old Post 10-08-2002 11:30
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#50 Report this post to a moderator
Avatar Enlargement: We've got the solution

What happens when you look at the birds-eye-view of a water city?

hzm is offline hzm
Settler

May 2002
time: 05:20
  Old Post 13-08-2002 18:40
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Come on, I can't test it myself.

 
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