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MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
Jan 1970
time: 07:20
  Old Post 06-06-2002 15:14 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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cities on water with new editor Got spare money?

from last night's unscheduled chat

quote:
23:15:28 [MikeBreitkreutzFIRAXIS] You can limit terrain types the cities can be built on (or even add mountain cities)
23:15:56 [RandomPasserby] Does that include water cities?.
23:17:27 [MikeBreitkreutzFIRAXIS] Random: I'm not sure what water cities would do but you can make water allow cities...


i'll have the full log asap

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 06-06-2002 17:07
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Cool. Too bad I was out last night...

MarkG is offline MarkG
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that will teach you to have a real life! dont do it again!

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 06-06-2002 17:17
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Got spare money?

quote:
Originally posted by MarkG
that will teach you to have a real life!

What, I had a real life. I simply was oput partying, as all other days this week. You don't finish school every day.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:20
  Old Post 06-06-2002 23:00
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Hmm, I like the sound of that. I won't have to starve the AI out of the desert anymore. I just won't let it build there in the first place. Cool. The water city would be interesting if there were different graphics to go with it, like a dome or something. I doubt that would be possible though.

But then again, how would you get the Settler out there? Unless it can build a city while on a boat.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:20
  Old Post 06-06-2002 23:37
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So let me get this straight: we'll be able to have water cities, but they'll look as if they're floating since there's no new graphics. So, no futuristic underwater cities then?

Last edited by zulu9812 on 07-06-2002 at 04:12

ALPHA WOLF 64 is offline ALPHA WOLF 64
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Illinois USA
Mar 2002
time: 23:20
  Old Post 07-06-2002 03:45 Visit ALPHA WOLF 64's homepage!
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quote:
Originally posted by zulu9812
So let me get this straight: we'll be able to have water cities, but they'll lookas if they're floating since there's no new graphics. So, no futuristic underwater cities then?


Atlantis

zulu9812 is offline zulu9812
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Jan 2002
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  Old Post 07-06-2002 04:16
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Just a thought - obviously you can't build roads/rr to/from these water cities, so the only means of travel is via airport. Also, they can't be built by settlers, since they can't cross water. Thus, the water cities will only be available in scenarios. Actually, it sounds like this is whole water-city thing is more of a side-effect than a new feature. Which is a shame.

MarkG is offline MarkG
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  Old Post 07-06-2002 04:23 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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couldnt you give settler-abilities to a naval unit?

Gramphos is offline Gramphos
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Apr 2001
time: 06:20
  Old Post 07-06-2002 13:31
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It might work to have a settler on a ship and select to settle from there.

Lemmy is offline Lemmy
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Bubblewrap
Dec 2000
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is it possible now to settle cities while in transport?
that would have to change then, in order to start cities from ships.

Hurricane is offline Hurricane
Warlord
Arctic Hill
May 2001
time: 07:20
  Old Post 07-06-2002 15:36
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Not that a water city would be any good with the original rules. YouŽd need a harbor, airport and offshore platform just for basic needs, and still you would get only average production in the city. I think the best use of them would be to have them as border expander cities.

But I really think this is something for scenarios only.

MarkG is offline MarkG
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  Old Post 07-06-2002 15:43 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
still you would get only average production in the city
nothing stops you from changing the values of the sea terrain types

Gramphos is offline Gramphos
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Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 07-06-2002 19:44
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quote:
Originally posted by Lemmy
is it possible now to settle cities while in transport?
that would have to change then, in order to start cities from ships.

I don't know if it is possible. Might be, maybe not. We'll have to wait and see.

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
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  Old Post 07-06-2002 20:23 Visit Pythagoras's homepage!
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quote:
Originally posted by Hurricane
Not that a water city would be any good with the original rules. YouŽd need a harbor, airport and offshore platform just for basic needs, and still you would get only average production in the city. I think the best use of them would be to have them as border expander cities.

But I really think this is something for scenarios only.


Hopefully it will be possible to:

a) edit the improvements so that they are all automaticly given
b) change the resources produced by ocean terrain and/or add new oceanic terrain.

Imp. Montezuma is offline Imp. Montezuma
Warlord
Kazakhstan
Dec 2001
time: 09:20
  Old Post 07-06-2002 23:55 Visit Imp. Montezuma's homepage!
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quote:

Originally posted by MarkG
that will teach you to have a real life!


What, I had a real life. I simply was oput partying, as all other days this week. You don't finish school every day.


__________________
Retired Minister of Science (first and second term) - the Democracy Game
Ruotsi on maailman paras maa!

ACS Civ III Files Manager - gramphos@apolyton.net

Wow! my gratulations!

BTW what means 'Ruotsi on maailman paras maa!'? Laplandish?

zulu9812 is offline zulu9812
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Jan 2002
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  Old Post 08-06-2002 01:17
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Avatar Enlargement: We've got the solution

was there a point to that post?

Gramphos is offline Gramphos
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Apr 2001
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  Old Post 08-06-2002 01:42
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quote:
Originally posted by Imp. Montezuma
BTW what means 'Ruotsi on maailman paras maa!'? Laplandish?

It's Finnish for "Sweden is the best country in the world."

Gramphos is offline Gramphos
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  Old Post 08-06-2002 01:43
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quote:
Originally posted by zulu9812
was there a point to that post?

Sure, but next time I hope he'll use the quote option

panag is offline panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
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hi ,

no cities on water , ....except , ...for a water world scenario , ...

have a nice day

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:20
  Old Post 08-06-2002 04:35
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u 2 panag



(point: attempting to make prince )

zulu9812 is offline zulu9812
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  Old Post 08-06-2002 04:53
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Willem is offline Willem
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Canada
Dec 2001
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  Old Post 08-06-2002 19:47
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quote:
Originally posted by Hurricane
Not that a water city would be any good with the original rules. YouŽd need a harbor, airport and offshore platform just for basic needs, and still you would get only average production in the city. I think the best use of them would be to have them as border expander cities.

But I really think this is something for scenarios only.


But they could play a strategic role, plugging up a sea lane etc. And it might be better having a water city to control a resource than one on land. To bad about the graphics though, it will look rather strange having a normal city in the ocean.

panag is offline panag
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Oct 2000
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quote:
Originally posted by Willem


But they could play a strategic role, plugging up a sea lane etc. And it might be better having a water city to control a resource than one on land. To bad about the graphics though, it will look rather strange having a normal city in the ocean.


hi ,

yeah , just put a spot of plains or grass , .......

waterworld , ........nope , its going to look like , ....like , well unreal , ......


have a nice day

Random Passerby is offline Random Passerby
Warlord

Jan 2002
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  Old Post 09-06-2002 10:32
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Well, sadly, this may be misinterpreted; just because you could set it in the editor doesn't mean that it would work. Even if it does, there are two major drawbacks that I see:

1. There's no likely way to make it dependant on tech; presumably, either you can build water cities in 2000 B.C. or you can't ever.

2. You can't, as of now, ever get ocean within your boundaries; thus, water cities would still be limited to shallow seas (not a HUGE problem), unless cities' forced radius of 1 does apply to oceans.

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 09-06-2002 11:09 Visit kring's homepage!
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Restricting cities to shallow water would make more sense anyway. I can't imagine a realistic Ocean water city anytime in the next 50 years, not with current tech available or currently being researched. Sea cities and Coast cities, yes.

I am interested to see how they would work it when we get the patch.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 09-06-2002 13:56
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I want better options for the classes. I think that you should be able to create classes yourself. There should be an option on what terrains a unit with a class can pass over, and an option for the class to be able to attack settlements.

panag is offline panag
Emperor
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Oct 2000
time: 07:20
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quote:
Originally posted by Gramphos
I want better options for the classes. I think that you should be able to create classes yourself. There should be an option on what terrains a unit with a class can pass over, and an option for the class to be able to attack settlements.


hi ,

hmmm , why not put the option ; declare war or not , ....50% chance to do it without declaring war , but it would cost so much , lets say 200 gold , if you dont have it , no attack without declaring war , ....

have a nice day

Qilue is offline Qilue
King
Australia
Dec 1999
time: 15:20
  Old Post 19-06-2002 08:45
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Got spare money?

A sobering thought.

Anyone here remember playing SMAC and having foreign bases along your coastline placed by it's not-really-expansionistic AI?

Now contemplate such a thing with Civ3's found-as-many-cities-as-possible-no-matter-how-shitty-the-location AI.

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:20
  Old Post 19-06-2002 09:42
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Is swearing allowed on this board?

 
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