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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Does the AI mimic the human player's behavior to look 'smart'?
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Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:20
  Old Post 07-06-2002 20:18 Visit Pythagoras's homepage!
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Does the AI mimic the human player's behavior to look 'smart'? Help yourself to an AD-FREE life

Im curious about AI trickery. Sometimes It seems like the AI just starts copying my strategies instead of being wholly original. For instance I decided to go back to my old strategy of close city placement, and I noticed the AI started building their cities closer together. When I start going crazy on the units, sometimes the AI does. If Soren really wanted to make the AI awesome he could simply have the AI observe what the competent human player is doing and mimic it. Seems economical also, much cheaper than designing a complex rule-based AI.

So is there a correlation between my strategy and the AI's strategy or am I just hallucinating?

Destroyer is offline Destroyer
Warlord
Hobbits Armpit
May 2002
time: 05:20
  Old Post 07-06-2002 21:17
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Tired of ads?

I think you are wrong, as most peoples strategy falls into one of a few catagories. These are so commonly used it only makes sense to program the AI to use these anyway.

dunk is offline dunk
Prince
Philadelphia, PA
Mar 2002
time: 00:20
  Old Post 07-06-2002 23:11
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Put an end to popups!

I haven't noticed the AI mimicing my actions. Maybe I haven't been looking closely enough.

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:20
  Old Post 08-06-2002 00:06
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Avatar Enlargement: We've got the solution

The AI built their cities close together in most of my games, even if my cities were spread out. That just seems to be an AI strategy.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:20
  Old Post 08-06-2002 00:13
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Help yourself to an AD-FREE life

My perception: The AI seems to have some "strategy flags," vaguely similar to Civ2, where they choose different settling strategies. It might vary from game to game, civ to civ.

Also, isn't it amazing how sometimes WE seem to be mimicing AI strategies!
(e.g., ICS, giant stacks of invasion troops, ...)

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 08-06-2002 01:01
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Tired of ads?

Jaybe :
True ! I never ICSed in Civ2, and I did it from as soon as my second Civ3 game. Now, I'm even more ICSing as the AI, since I don't produce any non-settling unit in the early game.

Informer is offline Informer
Settler
Alex @ CivZone
Jun 2002
time: 07:20
Post  Old Post 08-06-2002 02:14 Visit Informer's homepage!
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Support Apolyton, buy Civilization III: Complete

I haven’t noticed the AI copying my moves, although that’s not to say the AI is uses original concepts and moves. As a matter of fact I would say that the AI lacks originality and unique thinking styles.

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:20
  Old Post 08-06-2002 04:24 Visit Pythagoras's homepage!
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Support Apolyton, buy Alpha Centauri

I imagine I am wrong, I was just throwing another conspiracy theory out there :-D

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