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Flip McWho
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New Zealand
May 2002 time: 17:20
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i think it's more for gameplay issues than realism. imagine the game if each turn was a year. 4000bc to 2050ad = a long time. although that could be good if u want a micromanagement with heaps to do.
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kimmygibler
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Note: Civ is not real time strategy.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:20
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Indeed a united humanity might be stagnant. I mean, there's nobody to surpass, so people will get lazy.
But as I was saying, space ships in BC are still impossible. Impossible because uniting all of humanity won't lead to it (since we'd all get culturally stagnant), and impossible because a divided humanity continually squabbles, and wastes resources fighting dirty little wars.
And even if the proposed united humanity were to be a perfect culture, it would still be impossible.
Whatever possibility is there, launching a spaceship in BC is always going to be impossible. Now I'm all for recreating history here, but only if it is kept within reason.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:20
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quote: Originally posted by panag
hi ,
not allways , ...
have a nice day |
Why not always? The way I see it, since there is no other culture to surpass, a united humanity might grow lazy. I mean, if there's nobody else out there to impress, why bother?
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
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quote: Originally posted by LordAzreal
Why not always? The way I see it, since there is no other culture to surpass, a united humanity might grow lazy. I mean, if there's nobody else out there to impress, why bother? |
hi ,
and that is the problem , ....we should do it for ourself's , not to impress an other nation , from planet earth , or from alpha centauri , .....
have a nice day
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