Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > Constitutional Convention
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:20
  Old Post 10-06-2002 03:22
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Space05us
by the time the rules are made everyone will understand, it's not explainable it just happens.


True, lets start with a minimum of rules and make new ones when needed.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 07:10
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Full PM-box? Change here!

BURN IT! (sorry I only read the 1st 10 posts so i may have missed some important changes)

It's way too specific and strict. Can't we trust the peopls and our leaders to be able to function with just a basic understanding of how it works?

BURN IT!!

I hereby announce the founding of the AAACC3 (AAAC of Civ 3)!

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 10-06-2002 07:13
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

It's not an issue of trust, it's just so we have a well established means of getting things done when there are discrepancies. Otherwise rules and such will be very arbitrary.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 07:14
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

ooops...looks like space05us has already made all my arguments...

punkbadass2000: Even if a constitution is technically malleable, it has the psychological effect of decreasing the popularity of rule changes.

BURN IT! (maybe I should add that to my sig)

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 07:16
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Look at the civ2 apolyton game (without constitution) and the civfanatics civ2 game (with very detailed constitution) and see the difference! I haven't looked at the cfc one much, but there are tons of topped threads (last time a looked), overorganization, and an overall lowered level of fun!

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 10-06-2002 07:25
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by civman2000
ooops...looks like space05us has already made all my arguments...

punkbadass2000: Even if a constitution is technically malleable, it has the psychological effect of decreasing the popularity of rule changes.


That's really more of a problem with the people than with the constitution itself, IMO.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 07:27
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Got spare money?

SO??? Do we go out of our way to FORCE the people into something??? Is a constitution more important than the people????

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 10-06-2002 07:29
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by civman2000
SO??? Do we go out of our way to FORCE the people into something??? Is a constitution more important than the people????


I find this statement amusing, given your stance on the save game.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 07:36
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Support Apolyton or Terrorists Win

What do you mean? Supporting harsh penalties for playing ahead is common sense! I say that if it's a newbie they should be given a second chance, but if anyone knowingly ruins the game somewhat, they should be punished!

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 10-06-2002 07:36
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

The Consitution is for the benefit of the people. It clearly states the rules of the game, preventing people from breaking laws unbeknowst to them. Otherwise anyone could do anything. You propose that no one should be able to play ahead and should be banned if they do. How do you propose to make this law without constitution? Would prefer if we called it a Code of Laws?

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:20
  Old Post 10-06-2002 07:47 Visit Pythagoras's homepage!
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Support Apolyton buy from Amazon

You would be foolish to start this without some sort of agreed upon rules of conduct. Some sort of primary organizational document. No you cant trust people, trust me (lol) I know. When someone screws up you will want to say "You agreed to these rules, you violated this rule, sorry buddy but according to the rules youre out."

The bottom line is even if these rules are 'obvious' and 'common sense' to you, they might not be so 'obvious' and 'common sense' to someone else. You need to codify them, even if it is all stuff everyone agrees is common sense, you need a document.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 10-06-2002 07:51
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Pythagoras
You would be foolish to start this without some sort of agreed upon rules of conduct. Some sort of primary organizational document. No you cant trust people, trust me (lol) I know. When someone screws up you will want to say "You agreed to these rules, you violated this rule, sorry buddy but according to the rules youre out."

The bottom line is even if these rules are 'obvious' and 'common sense' to you, they might not be so 'obvious' and 'common sense' to someone else. You need to codify them, even if it is all stuff everyone agrees is common sense, you need a document.


Couldn't (and didn't) have said it better myself.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 08:12
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

NO! The rules of conduct are the rules of apolyton itself! Other than playing ahead and maybe one or two otehr things, any "code of conduct" would be no more than a restating of the apolyton faq! Those few things can be understood, as they were in the civ2 game, and very briefly explained if anyone has question!

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:20
  Old Post 10-06-2002 08:27
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Enter the AD-FREE zone

In the Civ2 game, we have overall (after much debate) decided on no constitution. We do, however, have a set of rules to follow. These are simple, to the point and relatively easy to follow, unlike a Constitution the size of skywalker's is (sorry man, I just don't have the patience to read it )

These are our rules:

Responsibilities of Cabinet

Prez:

Plays the game
If supplied with conflicting advice/polls and there is no time/way to straighten this out, the Prez makes the final decisions.
If the matter is urgent enough (eg imminent invasion/loos of capital city), the Prez is expected to seek help from Ministers/the Public and NOT go it alone.
Should post a turn-by-turn account of their play (nothing too detailed, just major troop movements, conquests etc, Wonder/technology news...)
Gets to name cities

VP:

Posts nomination thread
Posts election polls
Becomes Minister if that Minister is absent for 24hr
Becomes Prez in event of abdication - holds position until next elections

SMC:

Military polls, exploration

Sci:

Setting science rate (in conjunction with Trade Advisor)
Tech targets (main and secondary for just in case situations where we can't go for the one we want) - should be for a tree of several techs so we don't have to stop every time we get one.

Trade:

All uses of caravans (Wonders, trade with ourselves/others, rushing other things)
Setting tax rate (in conjunction with Science Advisor)

City Planner:

What to do with workers and when to build them
Build queues. When polling on possible build queues, the Minister decides the most important ones for himself (in consultation with public/Council if necessary) and poll only on these important ones
Unhappiness Issues

Imperial Exploration:

Where to build cities
Cultivation (improving terrain)

Deputy Ministers:

Do not get the save game.
May be required to take over if the actual Minister disappears (will be decided when/if it happens)

Historian:

Writes a narrative of all that happens during a term (see -Jrabbit's excellent ones for a good indicator of what you are to do) with excessive smilies (important! :doitnow: ) and must be prepared to be contacted for news to put on the Apolyton Civ2 news site (has happened twice)

Foreign:

All foreign affairs, use of diplomats/spies and government change


General Cabinet

Each person may hold 1 post at a time.
Cabinet gets the save.
Absolutely NO play to be done by any but the Prez
NOBODY is allowed to check the map by cheating or playing into the future for an advantage
NO reloading for favourable outcomes of huts, battles etc.

Everybody

Anyone can be a member of Apolytonia.
All are allowed (and encouraged ) to vote on polls
Any concerns should be posted or PMed to Ministers - this IS a Democratic game!

Elections

Elections end of every month.
Each citizen may be in the Cabinet for four terms in a row only - need a responsibility-free month before they can run again. The only exception is if there is no other candidate for a position in an election - this should be considered last resort material
Self Nominations OK
Once elected (polls close and Cabinet names are posted in High Council thread by the Prez) Ministers must PM their emails to the Prez

Our initial setup

Normal start
Multiplayer Gold Edition
Deity
Raging Hordes
Destroyed Civ restart
Normal Map
Leader name: Fearless Leader

United Apolyton - Dark Blue colour

Science rate at 60%


And that is all. Everything else has been dealt with and will be dealt with as the issue arises. I understand that there will certainly be a little more than this for the Civ3 game (due to the increased complexity), but not that much.

We need not overcomplicate the game in the early stages. I agree with a "constitution" like the post of UberKrux on page 1, that details what the Council does, plus maybe one or two other points.

Perhaps we can vote the Ministers in, and the first thing they should do is think of all the things they want clarified (hypothetical example: who controls exploration - Minister of War or City Planner ) and poll on them. Then, once all that we need to know is clear, we can start. As the game progresses things will come up, and it would be expected that the Prez stops the game so that decisions can be made then and there.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 10-06-2002 08:36 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I think that's good enough for a Constitution.
We don't want this to be bogged down with rules... anything can be decided by a majority vote, why not allow that to take precedence over some list of rules?

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 08:43
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Support Apolyton, buy Civilization 2

The important difference between what MWIA posted and a constitution is that what he did was just summarize what was understood about how it worked. We never sat down and made a constitution, but we understood it well enough that, as you see, we could write it out with our rules if we wanted too!

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:20
  Old Post 10-06-2002 08:50
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Browse Apolyton AD-FREE

Fellow AAAC member(s) - I maintain that the above is just a collection of rules - there are no set penalties for their violation at the Civ2 game, we have dealt with non-appearance of Ministers as it happened, for example.

Perhaps the ppl here want a penalty to be incurred upon violators of the rules, and that does not constitute a strict Constitution, merely an enforcement of the rules.

The rule is what is decided by polling - it can be "bent", but only if the ppl do not object (maybe the circumstances during play favoured a different course of action than what the ppl decided), and the Ministers/President would be responsible for the outcomes of not following the ppl.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 08:58
Edit/Delete Message Reply w/Quote
#48 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

only playing and reloading (if we decide not to preserve the random seed) would need any punishment. The others are just how it works, putting a poll for somehting your not in charge of or whatever else you could do in violation shouldnt be considered a crime, only an innocent mistake

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 10-06-2002 09:00 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#49 Report this post to a moderator
Avatar Enlargement: We've got the solution

Oh, and for anyone browsing this thread who may not want a constitution (or does ), go here and vote on it.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 09:05
Edit/Delete Message Reply w/Quote
#50 Report this post to a moderator
Inflate your Upload Space

Why'd you add that parenthetical remark??

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 10-06-2002 09:08 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#51 Report this post to a moderator
Put an end to popups!

Alas, I must be a man of the people, I am a politician after all.
Giving everyone every choice is my natural inclination, you should know better.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 09:14
Edit/Delete Message Reply w/Quote
#52 Report this post to a moderator
Help yourself to an AD-FREE life

LOL, I am too, another major policy of the AAACC3 is supporting the will of the people at almost all costs...

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 10-06-2002 09:20 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#53 Report this post to a moderator
Lose 30 kilos (of popups)

*Slams his fist on the table*

The AAACC3 is known for letting corruption run rampant, and letting cultural gaps form throughout our empire. The IP will not stand for this!

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 09:25
Edit/Delete Message Reply w/Quote
#54 Report this post to a moderator
Browse Apolyton AD-FREE

???

Don't listen to him! He's making up stuff, the game hasn't even started and you haven't been active if even a member of the civ2 game so how would you know what the AAAC has done?

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:20
  Old Post 10-06-2002 09:25
Edit/Delete Message Reply w/Quote
#55 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Didn't we form just 15 mins ago? I challenge the Honourable Trip to substantiate those allegations.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 10-06-2002 09:25 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#56 Report this post to a moderator
Got spare money?

Cause... Uhhh...

The 8ball told me!



...

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 09:30
Edit/Delete Message Reply w/Quote
#57 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

ok, I'm calling this a night, see everyone tomorrow morning!

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 10-06-2002 10:22
Edit/Delete Message Reply w/Quote
#58 Report this post to a moderator
Increase Your PM Length

It's a constitution to me.

Space05us is offline Space05us
King

Nov 2001
time: 17:20
  Old Post 10-06-2002 10:31
Edit/Delete Message Reply w/Quote
#59 Report this post to a moderator
Tired of ads?

NO IT IS NOT A CONSTITUTION *collects self* I'll explain why...

1)It was made as we went along, Comrade MrWIA was nice enough to just start collecting all of the rules made and made them into a list.

2)It is still under construction as rules are made or changed, we add or remove them.

3)A constitution would be created before a game, and before we experience anything. It would go like this; making the rules, debating them, changing them, debating some more, and than making it official. a very time consuming process, and the main reason so many oppose it.

It is NOT a constitution, merely a collection of rules.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 11-06-2002 00:30
Edit/Delete Message Reply w/Quote
#60 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Space05us
NO IT IS NOT A CONSTITUTION *collects self* I'll explain why...

1)It was made as we went along, Comrade MrWIA was nice enough to just start collecting all of the rules made and made them into a list.
[/b]

I don't see why the means of compilation is valid criteria

quote:
2)It is still under construction as rules are made or changed, we add or remove them.


This doesn't mean it's not a consitution either.

quote:
3)A constitution would be created before a game, and before we experience anything. It would go like this; making the rules, debating them, changing them, debating some more, and than making it official. a very time consuming process, and the main reason so many oppose it.


What MWIA wrote already has been created, thus it has been created before the game. The debate can continue during the game. The constitution is malleable.

quote:
[b]It is NOT a constitution, merely a collection of rules.


Same thing. Your definition of 'constitution' is too narrow, IMO.

 
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:20.
Apolyton Time is 00:20.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0589 seconds (92.06% PHP - 7.94% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net