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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Democracy Game-Archive > Length of term
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How long shall the terms be? (5 days)
This poll is closed.
Real time: One month 14 28.00%
Real time: Three weeks 3 6.00%
Real time: Two weeks 4 8.00%
Game time: 75 turns 1 2.00%
Game time: 70 turns 0 0%
Game time: 60 turns 1 2.00%
Game time: 50 turns 7 14.00%
Game time: 40 turns 3 6.00%
Game time: 30 turns 1 2.00%
Game time: 20 turns 6 12.00%
Game time: change number of turns as game goes on 8 16.00%
Other Option (Specify) 1 2.00%
Don't care 0 0%
Banana Clock: Change Term when the Bananas Turn Green 0 0%
Banana Clock: Change Term when the Bananas Turn Yellow 0 0%
Banana Clock: Change Term when the Bananas Turn Brown 1 2.00%
Total: 50 voters 100%
  [Edit Poll (moderators only)]

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Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 09-06-2002 01:08
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#1 Report this post to a moderator
Length of term Inflate your Upload Space

As all democracies we need to have some sort of laws controling how long one positionm can be hold, and how often elections are hold.

This poll is for the later.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 09-06-2002 02:59 Visit Inverse Icarus's homepage!
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#2 Report this post to a moderator
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voted game time, 50 turns.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:20
  Old Post 09-06-2002 08:20
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#3 Report this post to a moderator
Tired of ads?

50 turns can take a looong time in the late game. In order that our Council members don't get trapped into their responsibilities for longer than they can afford, I voted for real time - 1 month.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 09-06-2002 09:45 Visit Inverse Icarus's homepage!
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#4 Report this post to a moderator
Full PM-box? Change here!

point noted MWIA. perhaps there should be a sliding scale?

Space05us is offline Space05us
King

Nov 2001
time: 17:20
  Old Post 09-06-2002 12:24
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#5 Report this post to a moderator
Put an end to popups!

I say 50 turns, I see nothing wrong with that it doesn't really take that long. unless we play on a HUMONGOUS map.

hetairoi22 is offline hetairoi22
Warlord
In an apartment with my Norwegian family
Jun 2001
time: 06:20
  Old Post 09-06-2002 16:21 Visit hetairoi22's homepage!
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#6 Report this post to a moderator
Put an end to popups!

20 turns. Because then more people can rule....

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 09-06-2002 16:24
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#7 Report this post to a moderator
Remove this text

Maybe the term times should be different in every era?
40 in the fairly quick and simple Ancient Era, and only 20 in the long and complicated modern one? And 30 for the ones inbetween?

The numbers can be different of course, but you get the idea.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 09-06-2002 17:11
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quote:
Originally posted by Eli
Maybe the term times should be different in every era?
40 in the fairly quick and simple Ancient Era, and only 20 in the long and complicated modern one? And 30 for the ones inbetween?

The numbers can be different of course, but you get the idea.

ah...
"Game time: change number of turns as game goes on"

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 09-06-2002 17:26
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****.

I didnt see that option and voted for other.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 09-06-2002 19:39 Visit Inverse Icarus's homepage!
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#10 Report this post to a moderator
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i also did not see that. i feel so foridian

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:20
  Old Post 09-06-2002 20:02 Visit Alex's homepage!
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#11 Report this post to a moderator
Avatar Enlargement: We've got the solution

Game time: change number of turns as game goes on. I saw that option.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 10-06-2002 01:30
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#12 Report this post to a moderator
Suffering from ads?

Just to keep it simple, keep it the same as the Civ2 Demo Game, besides the fact that one month is a good time period. We should probably also try and keep our elections exactly between those of the Civ2 Demo Game, to minimize conflict and make it easier for people to participate in both.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 10-06-2002 07:22
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[OT]MWIA, what did you do to your avatar ??[/OT]

Real time, 1 month...works fine in the civ2 game, and real time makes more efficient adminstrations have larger impacts on the game

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 10-06-2002 08:32 Visit Trip's homepage!
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#14 Report this post to a moderator
Put an end to popups!

1 month is good.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:20
  Old Post 10-06-2002 08:40
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#15 Report this post to a moderator
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quote:
Originally posted by civman2000
[OT]MWIA, what did you do to your avatar ??[/OT]

Real time, 1 month...works fine in the civ2 game, and real time makes more efficient adminstrations have larger impacts on the game


[OT] The military successes of last term went to my head - fear not! Vegeta will return after I am out of the War Office. [/OT]

One month real time means you know how long the Council will last for. The time it will take for a certain number of turns can be highly variable (as I'm sure everyone here knows ), and the last thing we want is for a term with nothing happening that lasts three weeks to be followed by one that last two months(!) the Council needs to be pretty dedicated when they are in power, and not many ppl can spare two months consecutively.

Moral Hazard is offline Moral Hazard
King
of jack
Jul 1999
time: 01:20
  Old Post 11-06-2002 16:16
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I'm bumping this because It's a very crucial issue. Personally I agree with Civman et al. Because it will encourage the administation to be more effecient.

1 month

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 11-06-2002 16:31
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Well. It has also turned to a very hard to evaluare poll. I should hve made two polls of it. (First one if there should be Game Time or Real time and then the actual options)

Moral Hazard is offline Moral Hazard
King
of jack
Jul 1999
time: 01:20
  Old Post 11-06-2002 18:20
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So should this poll be scrapped or do we want to try an interpret the results. If we want to interpret the results than I believe that we should use variable game turns considering there are 25(including Eli) total votes for game time, and only 14 total votes for real time.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 11-06-2002 18:24 Visit Trip's homepage!
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#19 Report this post to a moderator
Help yourself to an AD-FREE life

Go ahead and start a new one. Real time VS Game time.

Moral Hazard is offline Moral Hazard
King
of jack
Jul 1999
time: 01:20
  Old Post 11-06-2002 18:27
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Sounds good. I'll do it.

beno is offline beno
Chieftain
Brighton
Mar 2002
time: 05:20
  Old Post 11-06-2002 20:45
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#21 Report this post to a moderator
Increase the size of your Attachments

the elections should be held once a month. The people voting operate in real time not game time and this gives some continuity to the proceedings.

The only important things I need to know as a citizen are:
1) When I have the opportunity to vote (real time, date, hour etc.)
2) Where I can find the relevant polls
3) Where I can make my voice heard without cluttering up ministerial threads

you know... stuff like that
I don't envy anyone the job of collating and organising all of this, but the fun element of the game for the citizens will certainly come from how well our democracy is organised and how well the details of the game are portrayed to the citizens by the ministers.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:20
Post  Old Post 11-06-2002 21:58 Visit Alex's homepage!
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#22 Report this post to a moderator
Remove this text

OT: Man, my stats suck!

On topic: I had voted for game time (change number of turns blah blah blah), but I changed my mind and voted for real time (one month). I have already voted this way on the other poll. As Moral Hazard pointed out, this one was not so easy to understand...

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 12-06-2002 00:58
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Realt time 3 weeks, to have more variety. One month is good, too.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 12-06-2002 01:04
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Actually, one month would generally be twenty turns, as we play 5 turns every week (at least in the Civ2 Demo Game).

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