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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-Creation > Limiting settlers to be built ability
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Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:20
  Old Post 09-06-2002 07:02
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Limiting settlers to be built ability Support Apolyton buy from Amazon

Way around ICS of AI!!


I have been playing with the fles, and found a way around the AAI simply whipping those cities out.

First, went to units.txt and gave 3000000 for shiled value for settler, This not only give it a 3 Mill price PER SETTLER, but in production it converted it to something around 100K in turns!

SWeet

Next in Risks.txt I gave -0- percent chance for a city and 20% chance for settler, thus creating a game environment whereas the AI dont go sprawling on me!!

SO far so good, through 50 turns!

8 AI, on a 150 X 320 map, all land.

Troll

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:20
  Old Post 09-06-2002 14:19 Visit J Bytheway's homepage!
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You might have a problem because the AI spend forever trying to build settlers and never get anything useful done, but keep us informed - this sounds interesting.

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:20
  Old Post 09-06-2002 17:02
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I think a better way to do this is to add your own .aip file that builds no settlers and then some lines to aiploader. IIRC, Gemini was doing this sorrt of thing but I don't think he ever released it. I don't have a CTP1 CD anymore so I can't fiddle with it. And anyway I can't remember the details.

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