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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-General/Help/Strategy > Perhaps another flaw - Scenarios!
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Morgoth is offline Morgoth
Warlord
England
Jul 1999
time: 05:12
Post  Old Post 14-02-2000 02:41
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Perhaps another flaw - Scenarios! Increase Your PM Length

This is probably more for the multiplayer but for the scenarios I think it might be important.

Anyway, while playing the medieval mod (and I'm assuming the same will happen with the Apolyton) with a 2 player LAN set up we kept getting sync errors. In particular the units on the build list below Caravan didn't appear on the non host machine (I was happy ). This kept happening and in the end we decided to load everything from the scenario directories back to the high level 'default' directories - no more problems were encountered!

In case anyone was hitting the same peoblem I thoiught this would be useful - for the mod makers I have no way how to correct this.

For the world mod makers (or Apolyton) any idea how to stop the world maps from crashing within a few turns of starting (the 24 world map)?

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