 |
|
Jethro83
|
|
Newcastle, Australia
Mar 2002 time: 15:20
|
|
Good luck with your Ph.D, and keep on civving afterwards, even if you do have to dig very deep into the bargain bins to find PTW.
|
|
|  |
 |
|
Soren Johnson Firaxis
|
|
Hunt Valley, MD
May 2001 time: 00:20
|
|
quote: Originally posted by Apolex
I still have mech inf killing my workers walking through my cities. |
ok, I give up. No one at Firaxis has been able to reproduce this bug, and I cannot seem to find anywhere in the code where you would attack your own units, but I have just seen this comment too many times to believe that it wasn't true. So... does anyone have a saved game (with instructions) to replicate this bug? I would greatly appreciate it...
|
|
|  |
 |
|  |
 |
|
Capt Dizle
|
|
Car 57! Where are you?
"We are out in the desert. There are some idiotic workers just standing around out here."
Well, bring them in.
"They don't want to come in. They say that they are just following their programming."
Well, get rough with them.
"Okay, we will attack!"
*********************************
For those not old as the hills, Car 57 was a tv show about some idiotic cops.
|
|
|  |
 |
|
Soren Johnson Firaxis
|
|
Hunt Valley, MD
May 2001 time: 00:20
|
|
quote: Originally posted by eewolf
i may have a little more info. i had this happen with a city but the city was created in an odd way. it was created from a goody hut. the hut was popped when my cultural borders expanded (not hit by a unit) and the city just popped into existence. the city screen didn't even pop up. and the city had a defender, too. i didn't think much of it at first. but i brought some workers over to the new city (it was alone on a small island) and started to work. when they finished i moved them in a stack to the city where a transport was waiting and boom... they were all knocked dead by the defender. i looked inside the city and i think the defender was labeled barbarian. but i was able to sell it off and build a new one and continue.
sorry i have no save game for this. but as a developer myself, i know the more info you have, the easier to locate them nasty critters hiding in the tall grass code. love the game (my daughter misses the spanish!) and thanks for paying attention to the players.
eewolf |
thank you!
|
|
|  |
 |
|
panag
|
 |
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:20
|
|
quote: Originally posted by Soren Johnson Firaxis
ok, I give up. No one at Firaxis has been able to reproduce this bug, and I cannot seem to find anywhere in the code where you would attack your own units, but I have just seen this comment too many times to believe that it wasn't true. So... does anyone have a saved game (with instructions) to replicate this bug? I would greatly appreciate it... |
hi ,
Soren , there where a couple mailed to infogrames , however , this is like talking to a stone wall , ....
there are several people who have problems with this or that , and they could be intresting , maybe , like you show here you want to see all these SAV(e's) , but then again , if people started to do so , in large numbers , would this not be a problem for you , and / or firaxis , ...
have a nice day
|
|
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|