Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > RANTZ HOSELEY interview!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
15.Sep: NOT PLAYED, `DIDN`T MISS ANYTHING`
08.Sep: A `TRAGEDY` FOR THE FRANCHISE
29.Jul: MADE A MISTAKE, `WG` SAYS
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - MASTER OF ORION 3 (US) $29.99 - MASTER OF ORION 3 (UK) £24.99 - MOO3 STRATEGY GUIDE (US) $13.99 - MASTER OF ORION 2 $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:20
  Old Post 12-06-2002 02:44 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
RANTZ HOSELEY interview! Support Apolyton, buy Civilization: The Boardgame

our first moo3 interview with Rantz Hoseley

http://apolyton.net/misc/interviews/moo1-rantz-1.shtml

Last edited by MarkG on 12-06-2002 at 05:25

ChaotikVisions is offline ChaotikVisions
Prince
Oklahoma, USA
Apr 2002
time: 23:20
  Old Post 12-06-2002 08:56
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

Hmm, sounding much better then when I had first heard about it. No more IFP, and you can actually control combat somewhat, and lots of other cool stuff. It also seems that Infogrames must actually be listening to all the people who complain when they make developers rush games.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:20
  Old Post 12-06-2002 09:25
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase the size of your Attachments

infogreed not the root of all evil?


Good interview, will be interesting to see what 'Poly people say when its released.

moomin is offline moomin
King
Moo Like In Moomin
Jul 2000
time: 05:20
  Old Post 12-06-2002 12:57
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Good work, Markos.

I do wish there had been a question or two about the recent purges at QS, but otherwise we have now confirmed that the guys left there still think it's a game worth paying for.

A real shame they won't be relasing a demo, though.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 12-06-2002 13:38 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

Before I ask anything else... what is MoO3?

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:20
  Old Post 12-06-2002 14:18
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Suffering from ads?

Solver,
Are you joking?


Anyway,
It is long awaited Master of Orion III

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 12-06-2002 16:53 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Lose 30 kilos (of popups)

I know it's Master of Orion 3, and that's exactly where my knowledge of it all ends.

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:20
  Old Post 12-06-2002 17:42
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Help yourself to an AD-FREE life

It is like Civ in space. One of the official scenarios for Civ2 was about MoO.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 12-06-2002 17:52 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

TBS's apart from Civ just can't be good .

I think I should find a preview somehwere.

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:20
  Old Post 12-06-2002 17:57
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Put an end to popups!

The series was originally made by Microprose, so some of the people who worked on MoO knew some of the people who worked on Civ.

Xentax is offline Xentax
Warlord
North Carolina
Apr 2002
time: 00:20
  Old Post 12-06-2002 18:01
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Solver
I know it's Master of Orion 3, and that's exactly where my knowledge of it all ends.


It's a Civ-like TBS. The "Feel" is a bit different because of the planets vs. terrain nature; if you can imagine an island-hopping Civ map, where there's a potential city but only one on each island, that's a glimpse of what the landscape would be like. Space Combat can't occur just anywhere, though -- only within solar systems.

There's lots more to it than that, of course. MOO's strengths compared to Civ include the fact that you can design units (in MOO3, that includes missiles and fighters and mines, not just ships), a richer espionage and diplomacy system (especially in MOO3), and an open-ended timeline -- the game goes until a victory condition is met. Weaknesses compared to moo3 -- well, I'm biased, so I don't see many, but Civ is a little easier to approach for new strategy players (without sacrificing richness), and since it's historical to near future, the game setting is more familiar than an interstellar, distant-future universe.


Totally off-topic: Can I ripoff your Avatar?

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:20
  Old Post 12-06-2002 22:50
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Avatar Enlargement: We've got the solution

Who did the interview and why is his name hidden behind the site name. That is really screwed up.

Xentax is offline Xentax
Warlord
North Carolina
Apr 2002
time: 00:20
  Old Post 12-06-2002 23:20
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Help yourself to an AD-FREE life

I'd be awfully surprised if it wasn't MarkG...

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:20
  Old Post 12-06-2002 23:35
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Get a bigger avatar today!

The interviewer should be named.

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:20
  Old Post 13-06-2002 02:26 Visit Pythagoras's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by GP
Who did the interview and why is his name hidden behind the site name. That is really screwed up.


Who cares, questions were asked, thats what he answered.

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:20
  Old Post 13-06-2002 04:46
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by Pythagoras


Who cares, questions were asked, thats what he answered.


The interview is more than just answers to random questions. The identity of the interviewer determines what questions are asked, what followup is etc. Especially in this case, where we had a live interactive (i.e. real) interview, not just an e-mailed script of questions. The interviewer also deserves credit (good or bad) for the quality of the interview.

I don't mind using the "Apolyton" moniker in fron tof the interviewer questions. (I assume this is aping the Playboy interviews.) I just want the interviewer identified at the beginning of the interrview text. Let's say this wasn't MarkG. The identity of the interviewer gives me some basis to judge the interview and put it in context. When Larry King interviews someone I know it will be a "light" interview. If it is Sam Donaldson, I expect some tougher questions.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:20
  Old Post 13-06-2002 12:43 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Increase the size of your Attachments

i guess you didnt read the whole thing GP

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:20
  Old Post 13-06-2002 15:06 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Tired of ads?

Exactly why Moo3 doesn't excite me... space civ... blah. Civ is meant to be on earth and historical. Though, OTOH, I'm not a hardcore gamer, that is, don't play many games.

At least I can say I wasn't the one to make this interview, so don't blame me .

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:20
  Old Post 13-06-2002 18:52
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton buy from Amazon

The interview shows IMO that you can turn MOO3 into micromanagement hell. Sure you can group planets together, and even get 2 sets of orders for a given planet. That is cool. But will you get better results out of your empire if you do that than if you micromanage? I doubt tools to help macromanagement are the way to solve micromanagement problems. Maybe IFPs were bad for gameplay, still, I'd have liked to see what they played like. So bad there isn't even a way to impose them on the AI (I can limit myself, but the AI?).
I am glad they say the game is still on track for running on low-end (old) machines.
Still, I think Rantz' comments on the AI for fights is a bit off. Basically he says "your AI will lose if you gave it silly orders". This means the AI will lose against me if they have been given silly orders. I always played manually in MOO because the AI was so good at destroying your own ships and couldn't use them effectively, I am not going to trust the AI to do better here, however much I'd like to.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:20
  Old Post 13-06-2002 19:13 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Lose 30 kilos (of popups)

it's been several years since moo LDiCesare, lets have some faith in the progress of AI programmers

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:20
  Old Post 13-06-2002 19:48
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Full PM-box? Change here!

Hell yes, but I still play the game... Now maybe they get better. Still, since the fights will be real-time, there is a remote possibility that having better reflexes than what the game expects will give you an edge... I am a bit pessimistic about clever tactical combat because I don't hear about it much. And asking a programmer to have faith in other programmers is hard. I know too well what some programmers call code.
I'd just like to hear from QS something like "We are testing and tweaking the combat AI" specifically, and even more the tactical AI to be more confident about the game. Without proper testing, the AI will miss points that will become obvious to human players pretty fast. Giving stance for your civ looks good for instance, but I'd be much more confident if I could write the scripts saying how to use my weapons myself for instance. I have no idea whether the engine allows such details. Like saying "use the XXX ship to teleport near the most numerous opponent ships which can cause damage to XXX, black-hole them and NEVER send more than one XXX ship at a time, rinse and repeat until opponent is less than ZZ estimated offensive power". I never saw any information leading me to think that I could not only design the ships but also the AI that should go with it. As long as there were IFPs, that was OK because I would be spending my attention elsewhere. But now if I find out one my fleets is destroyed by lack of tactics, I will mm all the fights.

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:20
  Old Post 13-06-2002 21:35
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Mark, is there something hidden in there, with a personal reference? I skimmed parts of the interview, yes.

Try to be a bit more of a journalist. Put the interviewer's name in the first paragraph before the interview starts. It shouldn't be a hide and seek game. Just like having a headline and a byline at the front of a story.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:20
  Old Post 13-06-2002 22:26 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Help yourself to an AD-FREE life

we usually have done that at the end of the interview GP, just like in this case

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:20
  Old Post 14-06-2002 04:13
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Tired of ads?

Markos, I just saw this: "Interview conducted by Markos Giannopoulos".

Was this on there when you posted it orginally? If so, it certainly hid well. Would still reccomend moving to the front. If not, maybe make it a little more prominent.

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:20
  Old Post 14-06-2002 08:04 Visit Pythagoras's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by GP


The interview is more than just answers to random questions. The identity of the interviewer determines what questions are asked, what followup is etc. Especially in this case, where we had a live interactive (i.e. real) interview, not just an e-mailed script of questions. The interviewer also deserves credit (good or bad) for the quality of the interview.

I don't mind using the "Apolyton" moniker in fron tof the interviewer questions. (I assume this is aping the Playboy interviews.) I just want the interviewer identified at the beginning of the interrview text. Let's say this wasn't MarkG. The identity of the interviewer gives me some basis to judge the interview and put it in context. When Larry King interviews someone I know it will be a "light" interview. If it is Sam Donaldson, I expect some tougher questions.


I dont think it matters, these questions were fairly standard and I think we know generally who did it, Mark or Dan. I dont think his answers would vary appreciably with that distinction.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:20
  Old Post 14-06-2002 11:59 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Was this on there when you posted it orginally?
yeap

our "tradition" of posting the name(s) at the end of the interview came from the fact that initially it was a common work of me and dan. saying that one of the pages of your site was done by you is a little too much for us so we actually didnt "sign" them. later when we had help in the questions from team members we mentiond them at the end. foa interviews which are 100% done by someone else from me and dan mention the name of interviewer at the begining. this is actually the first interview completely by dan or me that is "signed" and i'm deeply ashamed for that

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:20
  Old Post 14-06-2002 14:05
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Pythagoras


I dont think it matters, these questions were fairly standard and I think we know generally who did it, Mark or Dan. I dont think his answers would vary appreciably with that distinction.


If it had been done by Chris, I would have been more likley to read it all the way through. (So it matters...to me...and others I bet.) If it doesn't matter to you, fine.

Hagbart is offline Hagbart
Prince
Copenhagen, Europe
Feb 2002
time: 06:20
  Old Post 09-08-2002 02:43
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton buy from Amazon

Nice that the turns don't last too long.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:20.
Apolyton Time is 00:20.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0568 seconds (91.74% PHP - 8.26% MySQL) with 44 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net