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The Subneural Ad comes late enough in the game that even the least advanced civilization will have Democracy, and thus Lawyers, which limits the effectiveness of franchises. As fast as you slap 'em on, the AI will be removing them...okay, maybe not quite as fast, but it's only a turn or two behind you. I like franchises that last for centuries.
I've found the blimps to be great at attacks on happiness. If the city is unwary, the first attack always succeeds, and there's a 50-50 chance thereafter. You can send a barrage o' blimps against a city and drive it into revolt. Tons of fun if it's the enemy capital. Even better if the city has a civilization-critical Wonder like the Sensorium and the civ has sold off all its Hospitals, etc. Watch those yellow fists go up all over the map.
If you have the Egalitarian Act the city becomes yours. And it's not even an act of war...all perfectly legal.
[This message has been edited by lago (edited February 27, 2000).]
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