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I'd like to point out a very good open ended game that is rather simple. It has a deathmatch feel but it is a very good example of how elegant gameplay along with very minute open ended possibilites makes countless hours of replayability. The game also presents a challenge all the time since it's only open ended within it's balanced system and possiblities(which is the smart way to do it). It also has multiplayer(works good on lan, haven't tested online). Download the first one and install it(unzip then run setup.exe), then download the other and patch it. Next click on hardman to play and configure it.
http://david.hedbor.org/hardwar/files/harddemo.zip (12mbs)
http://www.softwarerefinery.com/dow...HardwarU204.exe (2mbs)
If you want to read about it first try...
http://zedo.hardwar.org.uk/index.htm
The demo is limited to 30mins in the first crater but after you patch it it'll act just like the real game except you'll be missing the videos/music. If you have problems you could try the forum on the webpage but it should work, as while it's quite an old game(released around DirectX 5), it's been patched within the last few months and the patched version requires DirectX 7 if I remember correctly. Here is the companies site that makes it http://www.softwarerefinery.com/ . There is a new patch coming out soon which is supposed to add things like market economy, uncap fps in multiplayer games, and add production of goods in your hangers among other things.
Gameplay involves trading, bounty hunting, fighting, a main storyline(the missing videos provide clues so you'll have to read the walkthrough to figure out how to do it), scavenging items from jettisoned cargo/blown up ships, and other things. It sounds simplistic, and it is, but since it's dynamic it's much more in depth than some games with overly complex rules.






Thanks to Zedo's website, and all the people who took the shots I linked.
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Standup
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The requirments on the box are a P166 (recommended P200),16MB ram (rec. 32MB), gfx card whch supports direct x5 recommneded 4MB, CD rom x4 and 60MB HDD space.
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quote: Originally posted by Skanky Burns
One question, can you invert the mouse? So pointing up/down moves the craft in the opposite direction? |
it's really funny you ask that because my mouse is inverted for hardwar and i can't figure out how to make it normal(which it is for all my other games)!
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