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How mush support shall be required for Mobilization to start?
This poll is closed.
50% 17 30.91%
2/3 (67% Approx.) 35 63.64%
Other Option (Specify) 3 5.45%
Don't care. 0 0%
Total: 55 voters 100%
  [Edit Poll (moderators only)]

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Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 13-06-2002 03:32
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#1 Report this post to a moderator
Mobilization Majority Lose 30 kilos (of popups)

We need to decide wheter 50% or 2/3 needs to vote for Mobilization for it to start.

Timeout: 5 days (yes, it might be a little long, but we won't be able to Mobilize before later anyways)

The rules are simple, the one with most votes winns. There will be one other option, and one don't care option.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 13-06-2002 03:35 Visit Trip's homepage!
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50% baby. 67% is too much of a pain.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 13-06-2002 03:43
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quote:
Originally posted by Trip
50% baby. 67% is too much of a pain.

I'll wait with my vote until I here some more arguments. As I said what I wrote in that document were just suggestions, and some things I don't stand for myself.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 13-06-2002 03:43
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It wouldn't really make sense to have limits. If the majority wants it, do it!

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:20
  Old Post 13-06-2002 03:52
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quote:
Originally posted by skywalker
It wouldn't really make sense to have limits. If the majority wants it, do it!

Well, the fact is that it's harder to leave then it is to enter. And if it is as close as the Random race a poll in leaving it could give the opposite results.

Moral Hazard is offline Moral Hazard
King
of jack
Jul 1999
time: 01:20
  Old Post 13-06-2002 04:05
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#6 Report this post to a moderator
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I voted yes. I have faith in the citizenry, were all civ players and we realize the consequences of entering mobilization. Therefore 50% should be fine.

Juliennew is offline Juliennew
Warlord
Paris
Jun 2002
time: 06:20
  Old Post 13-06-2002 04:15
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Inflate your Upload Space

Mobilization have several consequences on economy - science (can't turn it off until peace)
it should be used only in emergency cases : unexpected invasion from a powerful civ - only in the case the nation is in a danger of destruction
that's why i think a 66% of votes is more wise.

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 13-06-2002 04:17
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quote:
Originally posted by skywalker
It wouldn't really make sense to have limits. If the majority wants it, do it!


I whole-heartedly agree with this sentiment.

Moral Hazard is offline Moral Hazard
King
of jack
Jul 1999
time: 01:20
  Old Post 13-06-2002 04:20
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Is this a democracy or a republic? I say it's a democracy, thats right tyrrany of majority.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 13-06-2002 04:35
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When hard decisions have to be met, and when they'll affect all of our citizens, e need the maximum amount of reasonable agreement. 2/3 is the only ay not to abuse.
Don't forget that it's not easy to come beck from wartime mobilization, and the game won't let us do so, even if 100% of the people agree.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 13-06-2002 06:57 Visit Inverse Icarus's homepage!
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i said 50%. because i know i'd try to abuse it

it'd be great if the "city planner" could only build military units / buildings

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 13-06-2002 06:59
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quote:
Originally posted by UberKruX
it'd be great if the "city planner" could only build military units / buildings


Son of a...

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 13-06-2002 06:59 Visit Inverse Icarus's homepage!
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quote:
Originally posted by punkbass2000


Son of a...

Captain is offline Captain
King
by Divine Right
May 2001
time: 00:20
  Old Post 13-06-2002 07:33
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Like Spiffor said, it's tougher to leave than enter - we should be cautious about it. Important decisions, like impeachment, are based on 2/3. If we need 2/3 to get rid of ministers, we should have 2/3 for something as important as mobilization.

Remember, a hasty mobilization against a large foe could leave us in mobilization for months - we may switch ministers several times between but if they're hamstrung by mobilization then there's no point in having such ministers.

Sheik is offline Sheik
King

May 2002
time: 00:20
  Old Post 13-06-2002 08:35
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I agree with Captain and Spiffor mobilization should require 2/3. It will be interesting to see if all the presidents decide to go for the same victory type. If one president has worked hard for a cultural victory we really need to consider the consequences before mobilizing.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 13-06-2002 08:37 Visit Trip's homepage!
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Got spare money?

Kind of like when a democrat comes in after a republican, or vice-versa? I think things will shape up nicely as far as those things go... realistic even, (You scratch my back this election, I'll scratch your next time...)

Ninot is offline Ninot
King
Centre Bell
Nov 2001
time: 00:20
  Old Post 13-06-2002 09:39
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i voted other. I think maybe some of these decisions should be kept to smaller groups, like just commanders, governorns, ministers, and the president.. not the entire body of our nation.

however, that would only be if we are already in a war.. outside of a war, sure.. full consensus of 67% or more.

but i gotta ask, must every decision need a full vote of everyone joined, for a decision to be made?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 13-06-2002 09:42 Visit Trip's homepage!
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*Makes sure no one's looking, and scratches his ear, but is stunned when the Civ 3 Demo Game Patrol Force bursts in, and drags me to jail for not asking first*



There certainly won't be any "Implied Powers" or "Necassary and Proper Clause" in the Constitution we'll be drafting.

Moral Hazard is offline Moral Hazard
King
of jack
Jul 1999
time: 01:20
  Old Post 13-06-2002 10:48
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Damn straight trip I'm starting to regret that I voted for the bannana

Of course some decisions will be taken soley by the ministers, but large important ones will not.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:20
  Old Post 13-06-2002 12:37
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Simple. Mobilise. Declare war on gumby power, adding them to our enemies. Some time after 10 turns later make peace with Gumby and turn off Mobilisation, after we have built enough Cavalry or Tanks to swamp the world.

Bwahahahahaha.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:20
  Old Post 13-06-2002 13:42
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quote:
Originally posted by UberKruX
it'd be great if the "city planner" could only build military units / buildings


The charm of mobilization is not in this, because you can't force the city planner to change existing projects. The charm is in the fact, that you can produce military units / buildings with an increased amount of shields, similar to a GA. Mobilization is a very powerful tool, if the Empire is in need. My vote is: 50% is enough.

Fatwreck is offline Fatwreck
Prince
Sweden
Jun 2002
time: 06:20
  Old Post 13-06-2002 13:44
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I voted for 2/3 because that is the option that represents REAL democracy best... What? many will say... but it´s a fact that most of all real nation MUST have a definite majority too make such important decisions as declaring war on other nations...

Moral Hazard is offline Moral Hazard
King
of jack
Jul 1999
time: 01:20
  Old Post 13-06-2002 13:50
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The US doesn't need a definite majority to declare war (OK OK attack another country) we just need the president to think it's a good idea.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:20
  Old Post 13-06-2002 18:21
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Luckily, the Apolyton Democracy is not the US. I think our model of Democracy should be ancient Athens or modern day Switzerland. Any other country is just too despotic to my taste.

jdjdjd is offline jdjdjd
Prince
of España
May 2002
time: 00:20
  Old Post 13-06-2002 18:46
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In line with the Opposition Party's platform of opposing things in the majority, 2/3's is best.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 13-06-2002 19:53 Visit Trip's homepage!
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But... the majority is 2/3.

Captain is offline Captain
King
by Divine Right
May 2001
time: 00:20
  Old Post 13-06-2002 21:25
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quote:
Originally posted by Sir Ralph

The charm of mobilization is not in this, because you can't force the city planner to change existing projects. The charm is in the fact, that you can produce military units / buildings with an increased amount of shields, similar to a GA. Mobilization is a very powerful tool, if the Empire is in need. My vote is: 50% is enough.


Sir Ralph, the difficulty comes because when the current city project is completed, the city planner cannot construct anything except for military units and military buildings when in mobilization. That means, no new temples, cathedrals, marketplaces, courthouses, etc... which can really help with happiness if war weariness kicks in. Short wars where ww is not a factor, will likely only exist if we are already dominant (thus, not needing mobilization). But a long war where we mobilize may hamstring us as we fall behind in infrastructure. Mobilizing means we can't build certain wonders either and over a long period that could negate having a tech lead as well.

Deciding whether the empire is truly in need of mobilizing is something we would have to consider very carefully before doing as it is very difficult to get out of.

It may have charm, but it is tool that can hurt us as much as it helps.

Trevman is offline Trevman
Warlord
California
Mar 2002
time: 21:20
  Old Post 14-06-2002 03:39
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quote:
Originally posted by Moral Hazard
The US doesn't need a definite majority to declare war (OK OK attack another country) we just need the president to think it's a good idea.


And a majority vote in congress

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:20
  Old Post 14-06-2002 06:35 Visit Vlad Antlerkov's homepage!
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Other-- 60%.

Trevman-- Yes, we need a majority in Congress to formally declare war. On the other hand, since warmaking powers were given to the executive branch in the Constitution, the President can have the military inavde some country or other and call it something else-- "police action," for example-- and avoid a Congressional vote.

The last time America formally declared war on any nation, IIRC, was December 11, 1941 (on Germany). Since then, we've had several wars-- Korea, Vietnam, Persian Gulf, etc.-- and no declarations of war.

Moral Hazard is offline Moral Hazard
King
of jack
Jul 1999
time: 01:20
  Old Post 14-06-2002 06:37
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OT: Vlad if I recall correctly Desert Storm was an official war. But thanks for clarifying what I meant.

 
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