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YuMMz
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I really like Civ3 but someone really has to come up with a way to improve the serious annoyances of culture flipping. I am attaching a save game that really proves my point. I am Rome and am currently the games main superpower, and am on the verge of overtaking the world. Yet Egypt who has ONE 1pop city left somehow manages to culture flip one of my cities with 7-8 military units in it..... This is utterly amazing to me and one of the biggest low points of civ3. This save game is at the end of the turn prior to the flip, so load and just end the turn and see what happens... If anyone can give me a decent reason why this city is flipping I would appreciate it. The other thing that REALLY bothers me is that if they are going to have culture flipping influenced heavily by Capital Distance they NEED to do something about the free switching of Capitals once you take a enemy capital. This would help quite a bit with the culture flipping since you could actually destroy the capital and they would have to rebuild it to get that culture advantage. Please note this is a Huge map game and is late game so might load slow on slower machines. Thanks for reading my rant!
Attachment: bigdog3.sav
This has been downloaded 13 time(s).
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FrantzX
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UberKruX, that has to be the coolest screenshot of Civ III I have ever seen. I'm just imagining the 'Woot!' being animated with music whenever a city with a wonder flips to you. I'm still laughing.
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Comrade Tassadar
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quote: Originally posted by Sir Ralph
Here's another pic, one of the people there at CivFanatics posted. I have never seen an AI to refuse a flipping city, he has. |
This happend to me once. Quite an entertaining moment on Warlord actually.
Relations between myself and China were getting worse and worse. He was furious with me, and we were on the brink of war. Well, Kiev decided to flip but then suddenly China didn't recognize it.
Too bad I crushed them 25 or so turns later.
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MosesPresley
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I have only one thing to say about culture flipping: Hong Kong and the Panama Canal.
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Coracle
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quote: Originally posted by MosesPresley
I have only one thing to say about culture flipping: Hong Kong and the Panama Canal. |
Is that the best the defenders of Firaxis' non-historical Culture Flipping IDIOCY can do??
Hong Kong did not "Culture Flip". Nor did the British garrison inside magically vanish. The inevitability of MILITARY action ffom the gigantic Chinese army, along with the end of Colonialism, convinced the British to SIGN IT OVER. And even now it is not entirely part of China what with certain economic and political rights guaranteed by the agreement.
The Panama Canal was SIGNED OVER by Jimmy Carter, and the U.S. garrison didn't vanish into thin air there either. Before that agreement there was much talk about GUERRILLA WARFARE and COMMUNIST SUBVERSION in Panama - so MILITARY action motivated Carter. And he was wrong to do so in many peoples' opinions.
East Germany and the Eastern Block collapsed by way of ECONOMIC REASONS. They were all bankrupt.
Culture can have an overall destabilizing effect on another society, but Flipping cities - and borders flipping over my resources - is bullbleep.
Of all the aspects of Culture Flipping that are absurd razing is the worst in which a single units came magically make an entire city and its population of millions instantly vanish. Poof!
None of it ever happened. When you take History 101 in college you can ask your professor.
Last edited by Coracle on 15-06-2002 at 05:06
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MosesPresley
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Yup, it's the best I can do. 
Coracle you hate the game. Why do you keep posting here and complaining about it? You must be a masochist to keep playing a game that gives you so much pain. 
The culture flip is just another abstract way of handling real world events. East Germany, Berlin, the Philipines, the Confederate States, Hong Kong, the Panama Canal, South Vietnam, South Korea, all of the Soviet satellite states, etc. There are countless historical examples of culture flipping. I feel the game's mechanics handle the concept just fine.
Last edited by MosesPresley on 15-06-2002 at 08:38
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Coracle
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Obviously no one is capable of defending the indefensible - and Culture Flipping is INDEFENSIBLE, and not just historically, but also in terms of the weird way it is implemented in the game.
If Fiiraxis wanted to sell us a FANTASY game they should not have used the cachet of "Sid Meier's Civilization" and also told us up front the game is fantasy and a step BACK from Civ 2, not a step forward as we hoped for years it would be.
Tuberski, keep you promise and stop wasting my time with your personal attacks. BTW, I despise certain ELEMENTS of the game, and those which have been left out such as scenarios. I paid my fifty bucks; I offer my opinion.
I'm still playing it though. so maybe Firaxis gets the last laugh. . .
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